Divinity: Dragon Commander
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This is a /v/ related article, which we tolerate because it's relevant and/or popular on /tg/... or we just can't be bothered to delete it. |
Dragon Commander is a vidya set in the Divinity setting. Straddling between political simulator, waifu simulator, real time strategy, and flight simulator/rail shooter, the game is quite in it's own category.
Story
The world is a world in constant warfare (which never changes). Until one day, it changed.
A powerful wizard named Maxos trapped a powerful demon named Corvos, and used his knowledge of destruction to design powerful weapons including giant robots resembling something out of War of the Worlds. He brought on the services of an architect (known only as the Architect) to actually build the damn things, and enlisted a powerful and regal warrior to lead the armies. Together, they conquered the races of the world (Lizardfolk, Dwarves, Humans, Elves, Undead, Imps, and Orcs) and finally brought peace to it.
The capital was moved to the human city of Rivellon, where the warrior became king and the three friends dwelled in hard won peace.
Dragons, having long left the world of mortals for a higher plane (basically Tolkien Elves), had become increasingly interested in the events of the world. One particular dragoness adopted the guise of a noblewoman and entered the court of the king. The three friends all fell in love with her, and each competed for her affections. The king won her heart in the end, and conceived a child with her. The child was hidden. The Wizard humbly accepted his loss, and became the guardian of his friend's son. But the Architect, jealous of the success of his former companion, conspired against him. More and more he listened to the words of Corvos, convincing him the king had used him as a pawn, had stolen what was rightfully his, and was a wicked being. Eventually, the Architect allowed Corvos to inhabit his body and together they poisoned the dragoness. At her death rattle, Corvos's corruption caused the Architect an orgasmic surge of emotions that caused him to have a heart attack and die on the spot, freeing Corvos from captivity and allowing him to wreak havoc on the world. The king grieved her, and buried himself in hedonism in an attempt to escape his pain. He sired many, MANY illegitimate sons and daughters and spoiled them rotten.
Meanwhile, Maxos had managed to track and trap Corvos again, imprisoning his spirit within the hull of a massive flying aircraft carrier called the Raven. There he secretly began plotting for a second great army after realizing what was soon to come.
Years later, the bastards of the court had maneuvered themselves into different positions of authority across the land and together killed the king. Thus began another military era, with a multitude of men and women controlling massive weapons of destruction and bringing death and destruction to the land once more.
Que you, the player. Your draconic heritage is not a template, and instead you are the same as your mother; a full-blooded dragon who assumes mortal form. Maxos finds you and informs you that you are the son of the Emperor of Rivellon and the Dragon Queen, and the only legitimate claimant to the throne. This gives you the loyalty of the bulk of the human kingdom, and everyone still loyal to the late king. In addition, politicians from each of the major races come to your mobile fortress to help you govern.
You also early on get to choose from a multitude of brides, princesses from each race (other than the Imps, who storyline-wise blew herself up accidentally on the way to meet you and in the real world was cut from the game due to lack of time, and the humans who you don't need to woo with a political marriage). You then follow your bride's storyline between combat missions, influencing her along different paths. You also follow the plots of your Generals, branching their stories as well.
Corvos himself is also a character, giving schematics to your engineers for weapons of war. You can sacrifice your wife to him (and get another shortly after, until none are left) if you feel a bit evil and in return get more powerful.
After vanquishing most of your siblings in the first act, Corvos breaks free from his restraint and possesses the remaining siblings. The more brides you have fed him, the more powerful he is as their hate for you contributes to his own for the world. Of course if you have not sacrificed any wives then he's still quite powerful.
After defeating him and conquering the world, you and Maxos dispose of the great weapons of the era, and all knowledge of them; never again will there be a fuckhuge war on that scale. You then retire to your palace with your bride (if any remain that is), to enjoy an era of peace (and sire many dragon children).
In the next game, in another era, you find out that the player-brought peace lasted many generations and you sired a line of Dragon Knights, although in time complacency set in and power decentralized leading to another era of conflict. Luckily, the secrets of the past remained buried (although they still exist in myth) so rather than World War 3, it was instead more classic medieval.
Races and Ambassadors
Princesses
After your first few battles, you will be given the chance to select a princess to marry from one of the other races in the game. You recieve a boost to reputation with that faction, and after every battle you can visit your bride in your quarters (which has been redecorated to her tastes) and engage in dialogue which will advance her story as well as provide effects to your reputations, morale, and coffers.
You can also be a dick and sacrifice them to Corvus for more power by leading them to him and trapping their souls in a constant state of agony for his pleasure.
Lohannah, The Elven Princess
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Lohannah as you first meet her.
Unnamed Imp Princess
Originally planned as a princess to marry, she would have come to you already secretly pregnant. Your plot with her would have involved your treatment of your illegitimate son, who (being an Imp) would grow up fast.
She was cut as the release deadline neared. Her lack of presence is explained by the Imp advisor at the princess lineup as she apparently was passing the time on her transport zeppelin on her way to meet you by playing the classic Imp game of "Hide The Fuse" with her handmaidens, and they lost. His demeanor suggests this isn't an uncommon type of event for his race, only lamenting you hadn't met her.