Mutations(Mutant: Heirs of Doom)

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Revision as of 14:48, 2 November 2012 by 83.255.183.127 (talk)
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Mutations are abilities only mutants have access to

Mutations

Abnormality

One, or a pair, of the mutants body parts are abnormaly large.

Acidic Spit

The mutant can spit acid.

Berserker

Big

The Mutant is twice the size it should be.

Carapace

The mutant has a natural armour which protects it from damage.

Extramity

Extra arms, legs, heads, wings, tails and trunks.

Flock Creature

The mutant gets a bonus to it's rolls when it does something in a team.

Eating Habit

The mutant has different eating habits. Maybe it can survive by only eating plants, garbage or chemicals.

Jump ability

The mutant can jump atleast twice as high.

Natural Weapon

The a part of the mutants body can be used as a weapon. Maybe it is horns, fangs or tusks.

Resistance

Small

The mutant is half the size it should be.