Primordial Evolution Game/First Land
Progenitors

Frowg: It is an amphibious creature living in the moss swamps, which catch small worems by using small electrical shocks generated by its large front legs.
Wesck: an agile aerial creature which preys on worems. It has a tough hide which protects their float bladders, and a pair of wings which provide locomotion. It also has harpoon appendages that it uses to hunt, as well as a stinger at the end of their tail.
Glund: a herbivorous offshoot of the worem. It has armor plating, and can roll into a defensive ball. It also produces offspring by giving live birth.
Stalck: a sluck descendant which has adapted to a life of a land predator. Its armor protrusions have developed into full legs, and currently it hunts by ambush. Due to its coloration it's mostly nocturnal, and retreats to the humid moss patches during the day.
Flouz: Another amphibious-capable creature, the flouz is a rather slow creature possessing tough skin. It can survive being out of the water, but prefers the ocean. It can drag itself using two strong tentacles on the land, and it also has two phosphorescent patches to surprise prey or predator, as it is still a main staple of bladeworems.
Pluup: Another fus-derived creature, the pluup manages to survive in the humid moss patches, slowly devouring them. It has two strong tentacles to drag it around, and some protective tentacles housing stingers to deter predators.
Evola: The Evola is an aquatic plant which evolved from the moss. It has cup-shaped bladders, used to get more sunlight.
Yantar, which is the interconnected bushlike plant I mentioned the last thread. It is a descendant of the moss, and it has cuplike leaves that can gather rainwater.