Starships & Spacemen

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Starships & Spacemen
RPG published by
Goblinoid Games (Fantasy Games Unlimited originally)
Authors Leonard H. Kanterman
First Publication 1978 (First Edition)
2013 (Second Edition)


Starships & Spacemen is a roleplaying game originally developed by Fantasy Games Unlimited in 1978 and is now supported in a second edition by Goblinoid Games since 2013.

The game is designed to emulate Star Trek the Original Series/Animated Series adventures with a few minor tweaks. Due to licensing issues, however, it can't use any trademarked work. As such, it largely filed off the serial numbers and renamed races, locations, tech and more.

The game is a Retroclone of Basic D&D, even in it's original form, it's second edition being quite definitely so.

Characters are built by rolling 3d6 six times and assigning the rolls to their six attributes, those being Strength, Constitution, Dexterity, Intelligence, Charisma and Psionic Potential, these are then modified by any racial bonus or malus a character may have. There are four saves (Energy Attacks, Poison or Death, Stun Attacks and Radiation) determined by one's class and race. At character creation, one may also roll a d% and check it against their racial chance for psionic potential (some races are automatically psionic though) and then they may choose, if they are psionic, a number of abilities such as Empathy (think Deanna Troi from TNG) all the way up to "Tentacles of the Mind". After this one chooses their class based on the classic Officer shirt colors (Red, Blue and Gold) or be a scrub working in waste management as an Enlisted sailor. Gold (Military) levels up the slowest while Enlisted levels up the fastest; Blue (Science) and Red (Technical) level up about midway between Gold and Enlisted.

The Star Master then assigns the party a star ship and runs a campaign ranging from having sexy aliens hit on the party to pitting two party members in a death battle Kirk and Spock style and everything in between.