Warcry/Tactics/Kharadron Overlords

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Revision as of 19:29, 13 February 2020 by 1d4chan>Stephenlucas600 (Skywarden)
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Faction Overview

Kharadron are one of the newest warband, and also first Dorfs in Warcry. They do a LOT of shooting, as they do in Age of Sigmar.

Pros

Cons

  • [Double] Ancestral Fortitude: Until the end of the battle round, add 1 to the Toughness characteristic of this fighter.
  • [Double] Grapnel Launcher: A fighter can use this ability only if they are more than 3" from any enemy fighters. Pick a point on an obstacle within 20" from this fighter. Remove this fighter from the battlefield and then immediately set them up on the battlefield within 3" of the point picked.
  • [Double] Harrying Drillbill: Pick an enemy fighter within 20" of this fighter. Until the end of the battle round, that fighter cannot make any disengage actions.
  • [Triple] Keep Your Distance: A fighter can use this ability only if they are within 3" of an enemy fighter. This fighter makes a bonus disengage action.
  • [Triple] Fight For Profit: Until the end of the battle round, add 1 to the Attacks characteristic of attack actions made by friendly fighters within 6" of this fighter. If this fighter is carrying treasure or is within 3" of an objective, add 2 to the Attacks characteristic instead.
  • [Quad] Timed Charges: A fighter can use this ability only if they are within 3" of an enemy fighter. Allocate a number of damage points equal to the value of this ability to enemy fighters within 1" of this fighter. Then, this fighter makes a bonus disengage action.

Abilities Overview

Fighter's Overview

Leaders

Arkanaut Company Captain

  • Stats: Movement 3"; Toughness 4; Wounds 22; 170Pts.
    • Rule: Leader
    • Weapons:
      • Ranged-Range 8"; Attacks 3; Strength 3; Damage 1/3
      • Sword-Range 1"; Attacks 4; Strength 3; Damage 2/4
    • Fighter Commentary

Endrinrigger Mizzenmaster

  • Stats: Movement 10"; Toughness 4; Wounds 26; 265Pts.
    • Rule: Leader, Fly
    • Weapons:
      • Ranged-Range 8"; Attacks 2; Strength 4; Damage 1/4
      • Sword-Range 1"; Attacks 4; Strength 5; Damage 2/5
    • Fighter Commentary

Grundstok Gunnery Sergeant

  • Stats: Movement 3"; Toughness 4; Wounds 22; 195Pts.
    • Rule: Leader, Elite, Scout
    • Weapons:
      • Ranged-Range 3-15"; Attacks 4; Strength 4; Damage 2/4
      • Unarmed-Range 1"; Attacks 3; Strength 3; Damage 1/4
    • Fighter Commentary

Skywarden Custodian

  • Stats: Movement 10"; Toughness 4; Wounds 26; 260Pts.
    • Rule: Leader, Fly, Trapper
    • Weapons:
      • Ranged-Range 8"; Attacks 2; Strength 3; Damage 1/3
      • Spear-Range 2"; Attacks 4; Strength 4; Damage 2/5
    • Fighter Commentary

Fighters

Arkanaut

Arkanaut with Skypike

  • Stats: Movement 3"; Toughness 3; Wounds 12; 80 Pts.
    • Rule:
    • Weapons:
      • Spear-Range 2"; Attacks 3; Strength 4; Damage 2/5
    • Fighter Commentary

Arkanaut with Light Skyhood

  • Stats: Movement 3"; Toughness 3; Wounds 12; 95 Pts.
    • Rule:
    • Weapons:
      • Ranged-Range 3-20"; Attacks 2; Strength 4; Damage 2/5
      • Sword-Range 1"; Attacks 2; Strength 3; Damage 1/3
  • Fighter Commentary

Arkanaut with Volley Gun

  • Stats: Movement 3"; Toughness 3; Wounds 12; 105 Pts.
    • Rule:
    • Weapons:
      • Ranged-Range 3-15"; Attacks 6; Strength 3; Damage 1/6
      • Unarmed-Range 1"; Attacks 2; Strength 3; Damage 1/3
  • Fighter Commentary

Arkanaut with Privateer Pistol and Arkanaut Cutter

  • Stats: Movement 3"; Toughness 3; Wounds 12; 65 Pts.
    • Rule:
    • Weapons:
      • Ranged-Range 8"; Attacks 2; Strength 3; Damage 1/3
      • Unarmed-Range 1"; Attacks 3; Strength 3; Damage 1/3
  • Fighter Commentary

Endringger

Endrinrigger with Skyhood

  • Stats: Movement 10"; Toughness 4; Wounds 16; 205 Pts.
    • Rule: Fly
    • Weapons:
      • Ranged-Range 2-20"; Attacks 2; Strength 4; Damage 3/5
      • Unarmed-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Endrinrigger with Rapid-fire Rivet Gun and Aethermatic Saw

  • Stats: Movement 10"; Toughness 4; Wounds 16; 205 Pts.
    • Rule: Fly
    • Weapons:
      • Ranged-Range 8"; Attacks 2; Strength 4; Damage 1/4
      • Sword-Range 1"; Attacks 3; Strength 5; Damage 2/5
    • Fighter Commentary

Endrinrigger with Grapnel Launcher

  • Stats: Movement 10"; Toughness 4; Wounds 16; 170 Pts.
    • Rule: Fly, Agile
    • Weapons:
      • Ranged-Range 3-20"; Attacks 2; Strength 3; Damage 1/3
      • Sword-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Endrinrigger with Drill Launcher

  • Stats: Movement 10"; Toughness 4; Wounds 16; 210 Pts.
    • Rule: Fly
    • Weapons:
      • Ranged-Range 3-20"; Attacks 3; Strength 5; Damage 2/4
      • Sword-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Endrinrigger with Aethermatic Volley Gun

  • Stats: Movement 10"; Toughness 4; Wounds 16; 200 Pts.
    • Rule: Fly
    • Weapons:
      • Ranged-Range 3-15"; Attacks 6; Strength 3; Damage 1/3
      • Sword-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Skywarden

Skywarden with Vulcaniser Pistol and Skypike

  • Stats: Movement 10"; Toughness 4; Wounds 16; 200 Pts.
    • Rule: Fly, Trapper
    • Weapons:
      • Ranged-Range 8"; Attacks 2; Strength 3; Damage 1/3
      • Sword-Range 2"; Attacks 3; Strength 4; Damage 2/5
    • Fighter Commentary

Skywarden with Skyhook

  • Stats: Movement 10"; Toughness 4; Wounds 16; 210 Pts.
    • Rule: Fly, Trapper
    • Weapons:
      • Ranged-Range 3-20"; Attacks 2; Strength 4; Damage 3/5
      • Unarmed-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary


Skywarden with Grapnel Launcher

  • Stats: Movement 10"; Toughness 4; Wounds 16; 175 Pts.
    • Rule: Fly, Agile, Trapper
    • Weapons:
      • Ranged-Range 3-20"; Attacks 2; Strength 3; Damage 1/3
      • Sword-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Skywarden with Drill Launcher

  • Stats: Movement 10"; Toughness 4; Wounds 16; 220 Pts.
    • Rule: Fly, Trapper
    • Weapons:
      • Ranged-Range 3-20"; Attacks 3; Strength 5; Damage 2/4
      • Sword-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Skywarden with Aethermatic Volley Gun

  • Stats: Movement 10"; Toughness 4; Wounds 16; 205 Pts.
    • Rule: Fly
    • Weapons:
      • Ranged-Range 3-15"; Attacks 6; Strength 3; Damage 1/3
      • Sword-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Grundstok Thunderer

Grundstok Thunderer with Aethershot Rife

  • Stats: Movement 3"; Toughness 4; Wounds 12; 115 Pts.
    • Rule: Elite
    • Weapons:
      • Ranged-Range 3-15"; Attacks 2; Strength 4; Damage 2/4
      • Unarmed-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Grundstok Thunderer with Aethercannon'

  • Stats: Movement 3"; Toughness 4; Wounds 12; 175 Pts.
    • Rule: Elite
    • Weapons:
      • Ranged-Range 3-10"; Attacks 2; Strength 5; Damage 4/8
      • Unarmed-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Grundstok Thunderer with Fumigator'

  • Stats: Movement 3"; Toughness 4; Wounds 12; 130 Pts.
    • Rule: Elite
    • Weapons:
      • Ranged-Range 6"; Attacks 3; Strength 5; Damage 2/4
    • Fighter Commentary

Grundstok Thunderer with Decksweeper'

  • Stats: Movement 3"; Toughness 4; Wounds 12; 130 Pts.
    • Rule: Elite
    • Weapons:
      • Ranged-Range 3-10"; Attacks 5; Strength 4; Damage 1/3
      • Unarmed-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

Grundstok Thunderer with Mortar'

  • Stats: Movement 3"; Toughness 4; Wounds 12; 145 Pts.
    • Rule: Elite
    • Weapons:
      • Ranged-Range 3-10"; Attacks 3; Strength 4; Damage 3/6
      • Unarmed-Range 1"; Attacks 2; Strength 3; Damage 1/3
    • Fighter Commentary

General Tactics