Warcry/Tactics/Maggotkin of Nurgle Daemons
Maggotkin of Nurgle Daemons Tactics
Faction Overview
Pros
Cons
Abilities Overview
- [Double] Disgustingly Resilient : Roll a number of dice equal to the value of this ability. For each $+, remove 1 damage point allocated to this fighter.
- [Double] Acid Slime Trail : Pick a visible enemy fighter within 1" of this fighter. this fighter makes a bonus disengage action. Tehn allocate a number of damage points to that fighter equal to the value of this ability.
- [Double] Venomous Sting : Pick a visible enemy fighter within 1" of this fighter and roll a dice. On a 2+, until the end of the Battle round that fighter cant make a move action or disengage action.
- [Triple] Cloud of Flies : Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of Attack actions that target this fighter.
- [Triple] Grandfather's Blessing : Until the end of the battle round, add 1 to the strength characteristic of attack actions that have a Range characteristic of 3 or less made by friendly fighters while they are within 6" of this fighter.
- [Quad] Endless Swarm : Remove a number of damage points allocated to this fighter equal to double the value of this ability.