Warhammer 40,000/3rd Edition Tactics/Daemonhunters
Why Play Daemonhunters
Because you want to take the least amount of dudes than everyone else, but still pay as much. Also SILVER PAINT EVERYWHERE.
Unit Analysis
HQ
- Grey Knight Grand Master
- Grey Knight Brother-Captain - Poor mans HQ choice, exactly the same as a Grey Knight Terminator squad leader. Only 1 wound makes him vulnerable in melee, though if you insist on using him you are best off giving him psycannon, master-craft it and start shooting.
- Ordo Malleus Inquisitor Lord
- Inquisitor Lord Coteaz Torquemada
- Brother-Captain Stern
Elite
- Grey Knight Terminator Squad
- Ordo Malleus Inquisitor
- Daemonhosts
- Death Cult Assassins
- Callidus Assassin
- Culexus Assassin
- Eversor Assassin
- Vindicare Assassin
Troop
- Grey Knight Squad
- Inquisitorial Stormtroopers
Fast Attack
- Grey Knight Teleport Attack Squad - Same as a Grey Knight Squad, only can Deep Strike. Better off using these guys as Troops Choice
Heavy Support
- Grey Knight Purgation Squad - Same as a Grey Knight Squad, though you can take up to 4 psycannons or incinerators. Use is debatable for the firepower against infantry, though you really need some anti-vehicle weaponry.
- Orbital Bombardment - Congratulations, you just lost a heavy support choice. In an army where you will always be outnumbered, you need as many bodies on the table as possible.
Note, the following can only be taken if a Grey Knight Grand Master, Brother-Captain, or Stern are taken as HQ choices.
- Grey Knight Dreadnought
- Grey Knight Land Raider
- Grey Knight Raider Crusader
- Grey Knight Land Raider Redeemer
Building your Army
Buy Grey Knights pretty much, though Inquisitor Lord Torquemada is a very good choice for HQ.