Setting:Heathen Western
Imagine a "Vikings in America" alternate history, but with a fantasy core. The guns, the endless plains, the cardgames, hats, buffalo; all of that is present, but with no trace of Christianity or real historical events. Instead the towns have temples for the Nordic gods. Those skilled in Seidh sorcery wander from town to town, offering their services. The Runesages of the great colleges study and decipher the runic script, using their knowledge to craft enchantments and cast spells. The skalds tell tales of the fastest shooters, and the rugged frontiersmen of their new world.
Which they share with countless native tribes, who worship their ancestors, the land, and their guardian spirits. The Dwarves live in their mysterious keeps beneath the mountains, working away at their masterwork craftsmanship in solitude. The Elves act as guardians of their mythical forests, sharing wisdom and protection to those they deem worthy. Far to the south live the Aztlan, practicing their blood magic and rituals to appease their Pantheon. In the frozen north, the Jötunn frost giants continually raid the inhabited lands below.
Basically, the Heathen Western is a mix between a late 19th century level of technology, and an expansive fantasy realm based on the mythology of the Old Norse and Native Americans.