Setting:Tiji Sector

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The Tiji Sector is the result of collaborative work by fa/tg/uys to create an entirely new sector of the galaxy in the Warhammer 40,000 universe, intended for use instead of the default Calixis and Askellon Sectors given in the Dark Heresy sourcebooks. Set in the galactic east of the Ultima Segmentum (due to the presence of Tau and Hive Fleet Leviathan) between the Realm of Ultramar and the Tau Empire, the densely packed sector consists of scores of worlds, many types of xenos, legions of guardsmen, and total war (except for maybe two planets that are pretty pleasant places). Bounded by Warpstorms, genetically-aberrant Hive Fleets, the Expansions of the Third Sphere, and a string of dead stars known as The Scar, and with planets ranging from burning hellpits to frozen iceballs (with everything in between), the Tiji Sector is a perfect place for players and GMs to find Heresy and Adventure, depending on your chosen gametype.

Knight Houses of Tiji

Valour is superior to numbers.

House Askari
Mantra: The couched Lance precedes Conquest and Glory
Alignment: Imperial House
Colors: Red and Silver
Heraldry: Stylized calligraphy of the Imperial Aquila.

The desert world of Kalam shares many traits with its system neighbor Shariah - life is hard, and the Imperial Creed is the focal point of daily life. What it does NOT share is the might of House Askari, the Knights who shepherd the world. Unlike most Knight houses, who prioritize their own traditions, the Knights of House Askari hold only the Imperial Creed close to their hearts, most living as simply as the people they watch, in an ideal called Sunnah, or Practice of Wisdom. Each Faris of House Askari is known to take an active part in Ecclesiarchal services, and is required to march in support of their Iqta if called by the House's Sultan, currently an energetic man named Sharif Al-Khattawi. However, as tradition demands, a majority of the Knights they field are of the common Questoris chassis.

Amongst the desert, the nomadic natives Kalam eke out a simple living, entering the cities and Iqta's of House Askari only for needed supplies and gear that cannot be made themselves.

House Excelsus
Mantra: A Flash of Lightning can Eclipse the Sun
Alignment: Imperial House
Colors: Each Knight selects his or her own colors
Heraldry: A pair of lightning bolts crossing a white circle.

For those who come to the swampy world of Audax to meet with House Excelsus, the shock of what is seen is almost too much to bear. The headquarters of House Excelsus, Fortress Adtonitus, is surrounded by sprawls and slums called the Borderlands. It is here where ex-soldiers and mercenaries have built a place to live, train, and relax, while savagely competing for the rights to join the ever-growing House Excelsus.

The organization of House Excelsus is, in polite terms, a loose collection of Freeblades, but those who delve deeper realize its organization mirrors the many hive gangs and rat packs prevalent in the underhives of the civilized worlds of the Imperium. The fact that the Domineus Council, the leaders of House Excelsus, are themselves rumored to be former hivers and guardsmen, only adds to the mystery.

House Excelsus possesses the manufactora, cybernetica, and fleet support needed to maintain its Knight armors and accompanying battle automata cohorts, some archeotech even dating back to the Horus Heresy. With large numbers of the rare Cerastus and Questoris Pattern Knights, House Excelsus has proven itself in a number of crusades and defensive actions in the service of the Imperium, despite its short tenure on the galactic stage.

House Kshatra
Mantra: Swords of the Thousand Aspects of the Emperor
Alignment: Imperial House
Colors: Blue and Black
Heraldry: No unified heraldry, every Knight's banner a woven scene of battle, personal symbolism, and Imperial Aspects.

Amongst the thick jungle of Paramara, roam the Knights of House Kshatra. Experts in combat within difficult and dangerous terrain, the Knights' preference for fast hit and run strikes lead them to field a higher concentration of Cerastus-pattern knights, rivalled only by House Excelsus. Taking the title of Bhattara upon completion of their trials, each Knight practices the chivalric arts of ranged and melee combat in equal measure. The current Lord of Paramara, the Raja Narayana Murti, leads his house with honor and distinction to the furthest, most dangerous battlefields.

The Imperial citizens of Paramara live deep within the jungles, their stone buildings withstanding the elements and the wildlife, rumbling only when the Knights of House Kshatra march to war.

House Pyrus
Mantra: The Oiled Cog burns brightest
Alignment: Mechanicus House
Colors: Bronze, Red, and White
Heraldry: Geometric arrangement of a fiery cog.

The twilight world of Salix holds within its mists the Mechanicum aligned House Pyrus, once tied by the Sidon Protocols to the world of Ravenforge. However, with the loss of that world to the forces of Chaos, House Pyrus has found itself isolated and alone, its Board of Magi struggling to acquire the resources and expertise necessary for the maintenance of their Knight chassis, many of the rarer Mechanicum Questoris pattern. The once noble house has been reduced to bargaining for essential supplies after every battle, fraying the Scions' patience and temper.

Already strange reports come from Salix, as the situation gets exceedingly desperate, and the Scions of Pyrus descend upon their own citizenry for the resources they need...

Evolution of the sector

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The planets that make up the sector's worlds were created through the use of a random planet generator, which has varied in quality between incarnations from amusingly terrible to somewhat sensible, then being fleshed out in detail by posters on /tg/. The name of the sector itself, "Tiji", is obviously a phonetic representation of "/tg/".

The sector of course needed its detachment of Astartes starting with first-founding-esque retarded names like Sea Sharks, Sea Angels and Blood Sharks. Then one brave anon came in and mentioned "The Deep Ones", all quickly fell in line and made the H.P. Lovecraft inspired chapter. On their world of Kratos/Aquaphobia, one a swampland hellhole, the other an ocean world filled with sapient sharks. The Deep ones also make use of a mobile chapter HQ a form of submarine that can submerge into the swamp, fittingly called "The R'lyeh."

The Sororitas order wasn't any less painful in its creation: Tiji wanted to post them on the Brazilian Beach Volleyball pleasure world, and so Anon got writing. From escaped sea-faring woman pirates, to plain boring San Leon sisters, Anon rejected idea after idea until one. The Sisters of the Healing Touch. A planet plagued by "The Chaos" with children dying at birth, "The Saint" brought the desperate populace to the ocean and baptized them; the heretics burst into flames, and the trouble stopped. The Sisterhood was formed, named the Order of the Healing Touch. Originally agreed to be a hospitalier order, /tg/'s love for muscle chicks was too fervent and it became both healing and killing, like the knights of St. John.

External Links

Planet Generator

No working links at the moment.

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