Avandra
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What the god is called. | ||
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What special marking worshippers use to signal their faith. | ||
Alignment | Does this need explaining? | |
Divine Rank | How the god ranks amongst its own kind. | |
Pantheon | What group(s) of gods this god belongs to. | |
Portfolio | What this god is responsible for. | |
Domains | What Cleric Domains it bestows. | |
Home Plane | Place of residence in the multiverse. | |
Worshippers | Who actually worships this god. | |
Favoured Weapon | What faithful worshippers consider best to protect themselves with. |
Avandra is the good D&D deity of change, luck, trade, and travel. She was introduced in Dungeons & Dragons 4th Edition, and has not been used since then.
Overview
Avandra is a free spirit at heart, and her shrines are more likely to be found in the wilderness than they are in cities. Her worshipers are most often merchants, halflings, rogues, and various other adventurers- although as the god of luck, she's fairly popular in general. She is closely allied with Melora, Seharine, and Corellon Larethian, with her Exalted spending much of their afterlives in and around the latter's domain of Arvandor.
TL;DR She is basically Tymora from Forgotten Realms.
The Deities of Dungeons & Dragons 4th Edition | |||
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Lawful | Neutral | Chaotic | |
Good | Bahamut • Haramathur • Moradin | Amoth • Lakal • Nusemnee • Pelor | Avandra • Corellon • Sehanine |
Neutral | Erathis • Raven Queen • Sagawehn | Aurom • Io • Ioun • Melora | Gorellik • Kord • Laeris |
Evil | Asmodeus • Bane • Tiamat | Nerull • Torog • Vecna | Gruumsh • Khala • Lolth • Tharizdun • Zehir |