Broken Realms Saga
Under Construction...
The Broken Realms Saga (Or How I Learned to Stop Worrying and Love AoS) is the current ongoing narrative event in Warhammer Age of Sigmar. Consisting of four main books, as well as a series of short stories published on the Warhammer Community website, this narrative leap bears a lot of similarities to Warhammer 40,000's most recent story series, the Psychic Awakening. However, Broken Realms has something that Psychic Awakening failed to give its readers: Actual Stakes!!
Indeed, in every book released so far, there are massive and dramatic shifts in power that fundamentally affect the direction of the Mortal Realms. A manipulative and subversive quest for divinity, the two biggest egotistical nerds in all of Warhammer going at each other, old characters reemerging and making their mark, new characters and factions making their appearances, the very nature of the Realms being dramatically altered, Sigmar and his golden bois getting taken to the cleaners, BE'LAKOR BEING AN ACTUAL THREAT, etc.
Story: The Clobbering
Story: Cursed Gift
Book One: Morathi
The first book of the saga kicks things off by having Morathi decide to finally realize her aspirations of godhood. After "collecting" an antient artefact used to collect souls from Slaanesh's gut from the Idoneth, she decides to sic her old "buddies" Sigmar and Alarielle as well as the vengeful Katakros at the Varanspire, Archaon's special hideout while she picked up some of the stone that composed the keep.
She uses the realmstone and the artefact to open a rift right into her ancient enemy's gut, and managed to eat the souls of all the Phoenix Kings...except for Aenarion. She hesitated eating him because of their past, but he wasn't having any of it and split her in half, one half being a wizard and the other being a monstrous serpentine thing. She hops out of her portal and then fuses with the essence of Khaine, essentially becoming her own god. With this power in hand, she forces the Idoneth who sought to reclaim their trinket to join her in raiding the city of Anvilgard. She takes it over and renames it into Har Kuron, marking a definitive end to her alliance with the God-King. The stormboys fought back, but they eventually fell back after Morathi and the Celestant-Prime had a parley and agreed to hand over the city in exchange for...something.
Story: The Price of Treason
Story: Thicker Than Water
Story: In The Deep Dark Mountain
Story: The Hateful Stasis
Story: The Squint
Story: The Golden Son
Story: Enlightenment
Story: The Path Of Futility
Story: The Joust Of Kings
Book Two: Teclis
Deciding that the whole Necroquake business was going on for too long and that Nagash's harassment on his realm was getting too much, Teclis decides to rally the forces of his Lumineth Realm-Lords and stick it to the boney asshole.
After surviving a literal gheist tsunami the Lumineth invade Shysh in flying islands, make much property damage to the Ossiarch Empire and then call it a moral victory, Nagash attempts to show he is in control sending his Mortarchs to expand the influence of the Shysh Nadir, with Mannfred double-dealing the efforts as usual and Aenarion dueling Arkhan in a long awaited second round. After some dubious result Skelepope makes the brilliant move of trying to beat Teclis in his home ground while attempting to kill Mount Avelanor, the resulting duel between the two nerds include lots of spells, actual sword fight, teleportation through the Aetheric Void Dragon Ball-style and no less than six super-powered Luminarks firing their lazors and rolling lots of sixes. There is also a sweet scene of Teclis and Alarielle contemplating the fate of the Realms and giving some light to the grimdarkness of AoS 2nd edition.
Story: Dark Offerings
Story: Marked For Death
Book Three: Be'lakor
Tired of being second-sided by Archie-chan and not being noticed by the Chaos Gods senpais, Be'lakor has been working a long term plot to block the Stormcasts Reforging process while plummeting the Mortal Relams into a widespread Chaos Storm, in order to do so he engages in 4D chess with none other than Lord Kroak, all while ensuring both a major setback against Archaon's own domains and plans and Sigmar and his allies.
Highlights of the book include a space battle between an armada of Seraphon temple-ships and a Silver Tower, widespread nuclear explosions destroying scores of Realmgates, Be'lakor forcing Lady Olynder to work for him, Gardus Steel-Soul having an astral fly with Kroak, the last stand of the Sigmarite Brotherhood and finally a massive battle between the entire army of the Dark Master vs the Free City of Vindicarum and a massive airfleet formed by all the major city-ports of the Kharadrons united by certain white dwarf and much aether-gold involved.