Burning Wheel

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The Burning Wheel is a fantasy role-playing game independently written and published by Luke Crane. The game uses a dice pool mechanic (using only standard six-sided dice) for resolution, and a system of prior-experience for character generation which tracks the development of the new character from birth up to the point they begin adventuring.

Unlike many other RPGs — but explicitly like earlier games — the Burning Wheel does not include a dedicated setting, beyond the setting implied by the rules and mechanics and the life-paths used in character generation, which implies a fantasy world by default, though it can be easily modified for other settings.