Carcassonne

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Revision as of 18:43, 21 July 2008 by 1d4chan>Björn Freigh (New page: {{Template:Stub}} Carcassonne is a tile matching game where players compete to complete roads, cities and claim monasteries and farms. Game play is simple, a player draws a tile, and must...)
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Carcassonne is a tile matching game where players compete to complete roads, cities and claim monasteries and farms.

Game play is simple, a player draws a tile, and must place it with the rest of the tiles in such a way that the edges match up. A city must have a complete wall, for instance. You claim these areas for points by playing followers on them. (Followers are referred to as meeples in most dialog between experienced Carcassonne players.)

When all the tiles are used up, the final score is tallied. The final score is the current score, plus predetermined totals for uncompleted areas with meeples on them. The farms are scored, and whoever has the highest score is the winner.

There is a version of Carcassonne on the XBox Live Arcade for 800 MSP.