Kingdoms of Ind
The Warhammer Fantasy version of India.
They have spices, jade, slaves, fancy swords called Tulwar, blood steel, magic candles, and ivory.
They trade the above stuff via the Silk Road.
The Elves have an outpost in the land which the Everqueen passes through every ten years on her way to the tower of the sun.
They have a thousand local gods none of whom are of plot significance.
They have to deal with tiger beastmen, six-armed monkeys, and flying lions.
The Dark Elf Corsair Lokhir Fellheart stole a statue made of Indan bloodsteel to make his signature weapons, The Red Blades.
Totally plot irrelevant otherwise, especially after it was destroyed in the End Times by the Skaven of the Clan Pestilens and the Blackclaws - a top-trained special unit of gutter runners.
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This is NOT a stub, that's all there is to know.
Regions and Areas of the Warhammer World | |
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Areas of The Old World: | The Empire of Man - Bretonnia - Albion - Estalia - Tilea - Kislev - Norsca - Border Princes - Worlds Edge Mountains - Karak Eight-Peaks |
Areas of The New World: | Naggaroth - Lustria |
Areas of The Eastern Lands: | Cathay - Nippon - Ogre Kingdoms - Dark Lands - Kingdoms of Ind - Khuresh - Eastern Steppes |
Areas of The Southlands: | Nehekhara - Araby - Badlands - Marshes of Madness |
Other Areas of the world: | Ulthuan - Athel Loren - Chaos Wastes - Skavenblight - Lost Isles of Elithis |
Main bodies of Water: | The Great Ocean - The Far Sea - The Sea of Dread - Inner Sea of Ulthuan |