Necromunda/Tactics

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A tactics page dedicated to Necromunda. This page will cover all three editions, yes there are three editions (or two and a half technically.) If you don't know what Necromunda is read about it here

General Tactics

  • Food, remember before you go on a shopping spree you have to pay a general upkeep fee for each member of your gang. Yes they can fight starving but that won't do you any good.
  • Two weapons are always better than one. Be sure to take at least one melee weapon and one ranged weapon.
  • NOTE: First/1.5 Edition has every model have a Knife for free.

First Edition

  • One-In-A-Million-Weapon - If you choose to buy a rare weapon from the merchant and you get the right roll, you get one of these. It is always a gun and it NEVER, has to make an ammo roll. When you get one of these guns, you roll to see what kind of gun it is. No matter what category you get, you can choose ANY gun from said category. So a Bolt pistol, which has an ammo roll of 6+ ,now dosen't need one.
  • Bionics - Unlike Mordheim, loosing a limb isn't a bad thing. If you model gets a bionic replacement it will improve their stat-line. Bionic Leg? You can now kick in melee. Bionic Arm? +1 strength. Bionic Eye? immunity to flash-bangs and light changes.

Second Edition

To be created.