Primordial Evolution Game/First Land

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Revision as of 19:44, 18 June 2012 by 1d4chan>AwesomePoe (Stalck)
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Land Progenitors

This page details the events of the Land part 1 thread.

Progenitors

Frowg: It is an amphibious creature living in the moss swamps, which catch small worems by using small electrical shocks generated by its large front legs.

Wesck: an agile aerial creature which preys on worems. It has a tough hide which protects their float bladders, and a pair of wings which provide locomotion. It also has harpoon appendages that it uses to hunt, as well as a stinger at the end of their tail.

Glund: a herbivorous offshoot of the worem. It has armor plating, and can roll into a defensive ball. It also produces offspring by giving live birth.

Stalck: a sluck descendant which has adapted to a life of a land predator. Its armor protrusions have developed into full legs, and currently it hunts by ambush. Due to its coloration it's mostly nocturnal, and retreats to the humid moss patches during the day.

Flouz: Another amphibious-capable creature, the flouz is a rather slow creature possessing tough skin. It can survive being out of the water, but prefers the ocean. It can drag itself using two strong tentacles on the land, and it also has two phosphorescent patches to surprise prey or predator, as it is still a main staple of bladeworems.

Pluup: Another fus-derived creature, the pluup manages to survive in the humid moss patches, slowly devouring them. It has two strong tentacles to drag it around, and some protective tentacles housing stingers to deter predators.

Evola: The Evola is an aquatic plant which evolved from the moss. It has cup-shaped bladders, used to get more sunlight.

Yantar, which is the interconnected bushlike plant I mentioned the last thread. It is a descendant of the moss, and it has cuplike leaves that can gather rainwater.

Flouz Evolution

Flouz Evolution

Gas Flouz


progenitor: Flouz
-> Winged Flouz
-> Chufluoz
-> Hopper Flouz

The Flouz tentacles developed terminals ending in three bubs, barbed hairs, and sucker cups. The tentacles grew longer allowing them to anchor itself, constrict prey, and drag itself across land easier. A branch of the Flouz began to use gas sacks to store lighter than air gases. Their gas sacks expaned allowing them to float off the ground.

Chufluoz


progenitor: Gas Flouz
-> None Known

The majority of the Flouz limbs doubled, inculding its gas baldder, making it more resilent to Wesck swarms. Their primary tentacles developed into a trap organ. Barbed hairs are used to ensnare prey while the minor tentacles drag it to the mouth. They developed phosphorscent patches on its head to lure unwary fliers such as Flouz larvae. They developed vents to release gas for increase mobility, leading to increased opportunities for predation. Through consecutive breeding, they gain stron muscular tentacles and increased size, capable of detering wesck swarms, or grabbing larger prey.

Winged Flouz


progenitor: Gas Flouz
-> None Known

In response to Wesck swarms, the Flouz developed gas propulsion to speed away. In their trail, they leave a slightly acidic gas to deter following predators. In response to Chambered Flouz out competing them, they adapted by taking small forms and growing wings from their rear wings. This more agile form moved them into another ecological niche. They developed longer wings and sharper peaks. The barbed hairs of its toes are replaced with sharp hooks. These fast flying creatures specialized in hunting other Flouz larvae.

Hopper Flouz


progenitor: Gas Flouz
-> Harpoon Flouz
-> Runner Flouz
-> Giant Flouz

Due to increased predation and climate change, Flouz gas sacks became reinforced with tougher plates. This increased mass forced them to the ground. In response, their main tentacles grew into strong legs, allowing them to "hop" around. Flouz produced hundreds of larvae that still float in the air, most never reach adulthood.

Boomer Flouz


progenitor: Hopper Flouz
-> None Known

A herbivore off-shoot of Hopper Flouz developed tougher skin to hold volatile gases caused by eating toxin plants. The gas sacks grew too large for their primary tentacles to stand on. They started to crawle slowly on the ground. To facilitate crawling they excrete a thick slime which also traps small creatures, giving the Boomer an easy meal.

Harpoon Flouz


progenitor: Hopper Flouz
-> Nomadic Flouz

To avoid predators, The Flouz developed strong legs with muscles and pdeudo bones. This increased their running speed and forced their eyesight into the infrared. Their new legs were covered in hairy barbs that act as feelers and deter things grabbing them. To handle the toxic food, they developed a second stomach to properly metabolize them. Although the deadly poisons are quickly neutralized, residue slowly accumulates which shortens their lifes. They increased their metabolism and became smaller. With this second stomach, the Flouz were able to raid Ground Glund nest for food. They communicated through pheromone glands to raid the Glund as a herd. The Flouz developed a herd mentality. Their tongues became long a sticky to fish out the Glund from under the Yantar. In response to the Glund Soldiers, their tongues evolved hard and barbed cartilage, and they lost their stickiness.

Nomadic Flouz


progenitor: Harpoon Flouz
-> None Known

Because of toxins slowly eating them alive and Glund nest becoming harder to raid, massive Harpoon Flouz herds disappear. Nomadic Flouz are smaller. They developed more socially complex societies. They traveled the land gathering and hunting for food. Their legs became stronger and sturdier. Their brains formed key brain structures. Lastly they started carrying their larvae inside them allowing them to develop further.

Giant Flouz


progenitor: Hopper Flouz
-> None Known

The Giant Hopper was a massive omnivore that prowled the undergrowth, and ate everything with their peaks. To support their increased mass, they developed larger gas sacks and sturdier legs. Instead of hopping they lazily mow down plants and animals. They have thick skin and two muscular whip tentacles.

Runner Flouz


progenitor: Hopper Flouz
-> None Known

The Running Flouz is a predatory creature, that hunts other smaller creatures and ground bound flouz, such as the Harpoon Flouz and their descendants the Nomadic Flouz. Their barbed hairs developed into sharp hooks that give them a firm grip on the ground. Their forward facing tentacles also developed barbs to grab their prey. Their rear tentacles became tails giving them balance while running.

Stalck

Stalck Evolution

Stalck


progenitor: Stalck
-> Flying Stalck

The Stalck evolved larger and more specialized eyes that have low light and mild infrared vision. Their front legs became more robust and developed pincers. Due to exposure to Poison Evola Toxins, the Stalcks intestines expanded and became powerful enough to metabolize Frowg enzymes. When a Frowg is eaten its toxin is converted and stored in the Stalck's back abdomen. Prey pinned down by their pinchers are injected with this kicked up toxin. This lead to a new behavior where Stalck raid Frowg colonies, and then continue hunting larger prey elsewhere.

Flying Stalck


progenitor: Stalck
-> None Known

Because of the capable Frowgs turning attacks against them, only the most aggressive and resilient survived. The next generation had bigger craniums and an expanded digestive track to produce more toxin. Any poison not converted is metabolized into energy. Due to a strange mutation, the Stalck grew wings which it uses against raiding Wesck and local Frowg.