Rhino Transport

The quintessential Metal Box. Rhinos are the primary Armored Personnel Carrier of the Space Marines (both Traitor and Loyalist alike), and are without a doubt one of the most useful and ubiquitous vehicles in the entire Warhammer 40K universe. They are this ubiquitous on the tabletop, as well; they are cheap, effective, easily-modded, and useful in a wide array of scenarios. They give Devastators the ability to get where they need to set up, Rubrics mobility, and if nothing else are something to hide behind when some Eldar-playing shit starts trying to unrealistically sniper your commander with Brightlance fire. They can also be used as battering rams and for Tank Shocking enemy units.
Rhinos aren't terribly well-armed OR well-armored; their front and side armor are AV11, and their rear armor is AV10. Their only weapon is a Storm Bolter (Combi-Bolter for the Chaos version). However, they are impervious to most antipersonnel fire from the front or sides and the fact that they're more durable in the current edition - plus the fact that they're so frickin' cheap to use - means they see a lot of use in literally every Space Marine and Chaos army that isn't completely drop-pod/teleport happy (and even then they may see quite a few Rhinos). It's so simple that it can be repaired by your average Guardsman (seriously), and its armor is thick enough to hold off considerable amounts of anti-personnel fire - handy against the Orks and Dark Eldar.
Firaeveus Carron hates the things for some reason. Brother Albus of the Thousand Sons has informed us that this was because Carron was dropped on his head during his gene-seeding process. Like, for the entire day he was dropped on his head over and over.
Rhinos in Action

There are two kinds of Metal Box currently available; the Loyalist Version and the Chaos Version. Both absolutely kick ass.
Rhino Transport
The Loyalist Rhino is basic with lots of options. It has a Storm Bolter, which is generally better than a Combi-Bolter at longer ranges, and it can mount a wide variety of weapons as well, including things like Hunter-Killer missiles (infinite range one-shot Krak Missile). Additionally, dozer blades for Loyalist Rhinos work at speeds higher than 6", so it's possible for a Loyalist Rhino to move flat-out and still get the bonus on Difficult Terrain tests. This makes the Loyalist Rhino useful as an assault transport, and generally ensures that it can get where it needs to go in a hurry.
Chaos Rhino
In a few ways, the Chaos Rhino is a better deal than the Loyalist version. It lacks some of the nifty-bang-splat weapons of the Loyalists, but has a Combi-Bolter, which is better at close range than the Storm Bolter of the Loyalist Rhino. It also can pack on more extratemporaneous stuff to make the model itself larger - which whilst has the potential to make your Rhino a larger (and easier to hit) target, also makes it do its job of providing cover in an emergency that much better. Chaos Rhinos can also mount Dirge Casters (-1 Ld during Tank Shock), and their vehicle can be possessed (immune to shaken/stunned results but becomes B3S/WS3 in exchange). Its best-known and possibly-coolest advantage over the Loyalist Rhino is the Havoc Launcher, which gives it a long-range twin-linked frag missile launcher that allows the Rhino to join in the fun and spray off some explosives to support its squad.