Alternity

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The last RPG from TSR.

In 1998, after TSR had been bought out by WotC, but before it was dropped as a separate brand, it released a generic rules set for science fiction role playing game. It was written by Bill Slavicsek and Richard Baker. Characters would be created by a points system for six statistics: Strength, Dexterity, Constitution, Will and Personality and take on roles such as Combat Specialist, Tech Operator and Diplomat. Using a dual dice mechanic of rolling a control die, a d20, and other dice such as d4's for resolving tasks but the dice size and number rolled could change due to circumstantial modifiers, such as being easier or harder to do. The aim being to roll low to get a success under a target number such as a skill, then working out what degree of success or failure occurred.

Despite being a nicely illustrated book, having good reviews and a well presented rule book, it had little in the way of actual sales. There were several backgrounds sold for it, which even included a pen and paper version of the Starcraft PC game by Blizzard. The product line was discontinued but settings such as Dark Matter survived onto D20 Modern. Wizards of the Coast axed the product line and instead focused on Dungeons & Dragons 3rd Edition.