Spelljammer Vessels
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The defining feature of Spelljammer as a setting is, of course, the vast array of magical vessels that are used to travel through Wildspace and the Phlogiston. On this page, /tg/ aims to list the basics of each and every single one of those fantastical space-sailing ships.
Angelship
- Built By: Kobold
- Used Primarily By: Kobolds
- Cost: 33,000 GP
- Tonnage (2e): 33
- Cargo Capacity Tonnage: 21
- Crew: 8/33, 12/66 if manned by small creatures
- Landing: Land
- Hull Armor: Thick Wood
- Power Type(2e): Minor helm
- Keel/Beam: 130 ft./135 ft.
- Weapons:
- Foward: 2 Medium Ballistae, 1 Blunt Ram
- Aft: 1 Medium Catapult
Created by Kobolds and strangely doesn't have a draconic-related name. Were the main kobold before the Elven Imperial Fleet destroyed most of them and their presence in wild space. Used more by merchants, but Rumored a few kobold warships are still prowling, painted black, cloaked in invisibly magic and dubbed "Night Angels".
Antlership
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Argosy
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Battlewagon
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Blade (Arrow)
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Bloatfly
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Bolaship
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Caravel
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Cargo Barge
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Catamaran
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Citadel
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Clipper
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Coaster
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Cog
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Corbina
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Cuttle Command
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Deathglory
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Great Bombard/Bombard
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- Built By: Giff
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- Tonnage: 40 (2e)
- Cargo Capacity Tonnage: 20 (2e), 150 or 10 if max on fourteen giant cannonball
- Crew: 12
- Landing: Water
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- Weapons: 2 Ballistae, 1 Giant Cannon
Damselfly Ship
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Dragonfly Ship
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Dragonship
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Dolphin, Battle
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Dolphin,Shuttle
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Drakkar
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Dreadnought
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Eagle Ship
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Eel Ship
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Tradesmen (fish Ship)/Flying Fish Ship (5e)
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Flying Pyramid
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Great Galley
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Hammerhead Ship
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