The Auron Infantries
This page details people, events, and organisations from the /tg/ Heresy, a fan re-working of the Warhammer 40,000 Universe.
The Auron Infantries were a unit of the Imperial Army.
Overview
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[The flavor is ,predominantly, a mix between WWI and WWII Aus and NZ soldiers (them Slouch hats, brownish cloths, sometimes pouches across chests), but obviously worked into the future-soldier look, with a sprinkle of Catachan (singlets, bandannas, muscles, knives, etc). Mostly Australian themed. Will subtly incorporate NZ flavors in there in future.]
The Auron Infantries are an Imperial Army force, focusing on light infantry, founded in late M30 on the planet Auron. Auron Infantrymen have been known to internally refer to one another as 'Aurries'.
As their title implies, the Auron Infantries are mainly comprised of light infantry, with little use of little heavy weapons or vehicles. They have secondary elements of jungle fighting and mounted infantry teams.
Behaviour
Auron Infantryman behavior is characterized by their casual, jokey attitude and outlook towards life and war. They usually follow orders loosely and casually, except in deathly situations, in which an Auron Infantryman can be called upon to enact orders with grim determination and adherence. Each Infantryman has a unique bond with his fellow Aurrie, known internally as 'mateship'. Often, it is mateship that keeps squads and companies together, rather than the efforts of the discipline officers.
It is the looseness and amiability of the Auron Infantrymen that earns them scorn and underestimation from commanders of other IAs, but also fondness and benevolence from rank-and-file soldiers of other IAs.
In their spare time on the ground between fighting, the Infantrymen can be found playing various sports of Auron ('Checky', a ball game concerning a black and white checkered ball, 'Wickets', a ball-catching and running game with a batsman and pitcher, and 'Foursticks', a hands-on ballgame with four tall goal posts, are to name but a few). Infantrymen enjoy teaching these sports to the bewildered soldiers of other Imperial Armies, much to the disdain of officers.
Doctrines
Select companies of the Auron Infantry have found niches in the theatre of war, specifically jungle fighting and mounted infantry, in which the natural habits of the Aurries are extremely useful (like bushland tracking and farmland horse-handling), although these specialist fighters remain as merely an element of the Auron Infantry.
The Auron foot soldiers seem more at home in harsher, wild environments than the average soldier, especially in hot climates, as they are used to such conditions on Auron, especially the rural areas. Living on Auron has also let Aurries develop certain habits and rituals, like checking your boots EVERY time you put them on, NOT leaving clothing on the ground, and the old tried and tested assuming EVERYTHING that moves is a danger. Such practices further add to the Auron Infantry’s resilience to harsh environments.
This doesn’t mean that the Auron Infantry can breathe toxic air and live in deadly temperatures; it’s just that their ‘comfortable fighting conditions’ is wider and more flexible than the average joe.
Homeworld
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Auron is a world of farms, bush, and mountains. It is mostly monocultural, with slight variations according to region. Auron was founded just before the Age of Strife, originally as a low-budget attempt at dumping a multitude of systems' criminals onto one planet. Auron survived throughout the Age of Strife, developing efficient agricultural systems to feed their low population and infrastructure. When they were enveloped into the Imperium, Auron took up the role of an agricultural supplier, and simultaneously founded the Auron Infantries to join the Emperor’s Great Crusade.
Notable Regiments
- 38th Auron Infantry The 38th was the only first-line Imperial Army regiment on the newly-pacified world of Destino when the Harakien Eldar Empire attacked. Although they were unable to prevent a rout of the defending forces, the Aurries' courageous guerilla campaign disrupted the invaders until the Space Marines of Winged Victory returned. The half-starved survivors of the 38th also provided the Imperium with critical tactical intelligence for the Pacification of the Harakien Sector.