VeloCITY
VeloCITY is set to be a roleplaying game that sets the players in the shoes, skates, on the boards, or even bikes of the gangs of Velo City.
"A city of punks versus greys, of neon graffiti and high speed chases through rooftops and alleyways. A world where any surface is a road, and any person could be a high speed hero with the right gear, the right threads, the right tunes and, most importantly, the right soul.
You're in Velo City, bub. Its kinda like the rat race, but a hell of a lot faster."
In production, Nothing Man and a number of fa/tg/uys are putting great deals of effort into getting this game going, and in the first few days of production, had most of the fluff done and even some writefaggotry.
The game takes heavy inspiration from the Jet Set Radio and Air Gear franchises. The game is intended to be as realistic or as over-the-top as the MC (master of ceremonies, analogous to GM) desires.
Keep in note that anything not specifically created by the makers of VeloCITY are copyrighted to their respective owners. The makers don't take any credit, and make no money from this project.
Classes
Gameplay is to be divvied up between four player classes: Runners, 'Bladers, 'Boarders, and Bikers. Each different class has theirs own advantages and disadvantages in mobility and fighting.
Runners
Runners are limited in that they have no personal vehicle, but unlimited since this means they also have no limit on their turning, and as such they have insane levels of maneuverability when compared to other classes. They can climb up building sides with ease, and have unique abilities of misdirection in combat.
Bladers
Bladers are tricksters, and masters of flight, they may as well have wings on their feet. They tend to be out-style any other class, and can get higher. They have mediocre speed, and maneuverability second only to the runners, and in combat tend to gravitate towards weapons- there's nothing quite like the sound of a pipe slamming into someone's back at 25 miles per hour.
Boarders
Boarders are the jacks of all trades, and masters of none. Average speed, average air, good tricks, average turning. The thing that makes them unique is that they have some tricks that mimic the styles of all the other classes. That, plus skateboards make great improvised weapons, truck slaps fucking hurt.
Bikers
Bikers are the fastest of the lot, they have few tricks and their maneuverability isn't that good and they don't accelerate as well as others but once they reach max speed they are the indomitable masters of the straightaway, and if you give them a ramp they'll soar far.