Warhammer/Tactics/6th Edition/Ogre Kingdoms

From 2d4chan
Revision as of 17:12, 8 July 2021 by 1d4chan>Nightderanger (→Special Units)
Jump to navigation Jump to search

UNDER CONSTRUCTION

Why play Ogre Kingdoms?

Army Special Rules

Bull charge, nobody likes a gnoblar.

Units Analysis

Named Characters

  • Greasus Goldtooth:
  • Skrag The Slaughterer:

Lords & Heroes

  • Tyrant: The combat lord.
  • Slaughtermaster: Wizard lord. This fellow can be included only in armies which include a tyrant so the minimum army size where a slaughtermaster can be met is 3000.
  • Bruiser: Combat hero.
  • Butcher: Wizard hero. As an ogre, a butcher can easily match many not-very-kitted-out combat lords.
  • Hunter:

Core Units

  • Bulls: Basic ogres. They are 1+ in any army list.
  • Ironguts:
  • Gnoblar Fighters:
  • Gnoblar Trappers:

Special Units

  • Leadbelchers:
  • Yhetees:
  • Gnoblar scraplauncher:
  • Rhinox Riders: They take one special AND one rare slot.

Rare Units

Tactics

Know your Weaknesses and know your Strengths

Army compositions

Synergies

Warhammer Fantasy 6th Edition Tactics Articles
Bretonnia • Chaos • Chaos Dwarfs • Dark Elves • Dogs of War
Dwarfs • The Empire • High Elves • Lizardmen • Ogre Kingdoms
Orcs & Goblins • Skaven • Tomb Kings • Vampire Counts • Wood Elves

General Tactics