Brotherhood of the Gauntlet
Brotherhood of the Gauntlet | ||
---|---|---|
Unknown | ||
Battle Cry | Unknown | |
Number | Unknown | |
Founding | Unknown | |
Successors of | Iron Hands | |
Successor Chapters | None | |
Chapter Master | The Great Council | |
Primarch | Ferrus Manus | |
Homeworld | Airless Moon and Medieval desert world | |
Strength | 1000+ | |
Allegiance | Imperium | |
Colours | Greyish Black, grey and dark green details with a silver gauntlet. |
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Moor/Feudal Islam based Space Marines.
Fluff
Summary:
- Founded to fight in a crusade
- Records of the chapter's founding have been lost or destroyed
- The Iron Hands are the Progenitor Chapter
- Flawed Gene-Stock
- Chapter Flaw: "Eye to Eye" warriors of the chapter like to kill their foes up close in person.
- Codex Demeanor: "Battle Brothers" The warriors of the chapter are renowned for their bonds of fraternity.
- Deficient Gene-Stock: Battle brothers see exceptionally well at night but have difficulty seeing in bright light if they take off their helmets.
- The chapter's battle brothers are known for being skilled with both ranged and melee weapons.
- The chapter's hero was the captain of the first company who single-handedly killed a Daemon Prince
- The chapter has it's fortress monastery on an airless moon of a medieval desert world where it recruits from.
- The chapter prefers to fight using drop pods
- The chapter has good relations with the adeptus arbites
- The chapter's enemy is a group of Chaos Space Marines (The Glistening Host?)
- The chapter has a strong Moorish/Islamic theme.
- The chapter has no chapter master but is instead governed by a council of the most revered members of each company.
- The chapter places a special emphasis on learning, knowledge, technology, and medecine
- Battle Brothers carry scimitars/falchions.
- The marines believe in helping others and being progressive but are also quite arrogant.
- The marines have a condescending nature to Imperial factions outside of their chapter, often creating hostility between them and other factions.
- Have a unique naming scheme for units:
- Ibn prefix - Librarians/Techmarines/Apothecaries
- Cataphract/Furusiyya - Biker Marines
- Janissary - Tactical Marines
- The planet the Brotherhood rules over is not unified in its worship of the Emperor. The marines encourage conversion to worshipping the God Emperor by secretly supplying factions (kingdoms?/caliphates?) that worship the Emperor with better technology.
- Many of the inhabitants of the planet the chapter's moon orbits view the Marines as angels, descending from the heavens in their drop pods.
- The chapter has one of the gauntlets of the Primarch, Ferrus Manus in it’s possession, it is undetermined whether or not they know that the gauntlet belonged to the Primarch.
- Regardless the gauntlet is kept in their fortress monastery, which is an extremely well structured cube like monastery of a dark hue.
- Marines make a vow before a night attack that if they haven't completed the battle before dawn they have to remove their helmets and continue to fight, the increased difficulty of the fight penance for their lack of haste.
- There is a Christianity-like Tzeentch (or Nurgle?) cult on the planet.
- Possibly some Slaanesh worship among the nobles.
- There is a heretical cult against the chapter on teh desert planet, lead by a mad man who claims the Emperor is merely the Marine's interpretation of their moon.
- Possible Alpha Legion Presence
- The Inquisition/an Inquisitor dislikes the Brotherhood because they have some odd views about the Emperor and their unwillingness to destroy non-Chaos heretics.
- The Brotherhood does not differentiate between the Emperor and the Omnissiah or any of the Emperor’s other forms.
- The chapter may have knowledge of the Void Dragon, they’ve cut all ties with Mars and the Mechanicus.
- The Chapter, once, had close ties with the AdMech before they came to revile the Omnisiah-Emperor division but their ties were different from their progenitors. For while the Iron Hands say the flesh is weak so we must turn to metal, the Brotherhood says the flesh is weak so let us make it stronger.
- They had close ties with divisio biologis and have come with many medical techniques to improve combat effectiveness. They work to improve these techniques.
- The battle brothers also carry a drug called “agga” (seruroid hetume injection) that improves their abilities in battle, they usually only take it if they are fighting in daylight with no helmet or are in dire circumstances. The drug dulls physical sensations like pain, but sharpens the mind, giving the marines preternatural focus and reflexes that seem to border on precognition. High doses of the drug can keep a marine alive and fighting well after they should be dead, at least until the drug wears off. Unfortunately this focus causes the marines to block out what’s happening around them. A marine might continue to fight and not notice all his battle brothers are dead. An apothecary designed the drug but it was a Sepah (terminator) who made it legendary. The drug gave the Sepah incredible fighting ability but made him an ineffective leader.
- The Malak is a warrior who on the eve of battle is given the best equipment and is pumped full of combat drugs, making him a nearly unstoppable force on the battlefield. The champion rarely survives the battle, because if the enemy doesn’t kill him, the drugs usually do.
- The chapter only has a very limited supply of dreadnoughts, and only entombs victorious champions immediately after battle so that the combat drugs don’t wear off, leaving the marine to die of shock. The chapter gives special reverence to dreadnoughts because they only wake for battle. An existence even the most hardened marine fears.
- Initiates into the chapter must cross a very large desert called the Jahannam without provisions, their vision is impaired slightly as is their mobility as a standard Space Marine glove is put on them which is cumbersome to the unaugmented initiated. After crossing the desert they enter an enclave of the Chapter where a testing chamber housing a gauntlet is placed. It is almost a mile long, the warriors attempting to strike you are plentiful and will attempt to strike you in various way, often by surprise. Additionally while most of them are common warriors some are very skilled and the common warriors are pumped full of drugs to make it challenging.
- The council of the Chapter consists of:
Emir of the First Company Head Chaplain Head Tech Priest Head Librarian Head Apothecary
- The Chapter battle cry is in High Gothic it goes: Imperator est Valde
- The Chapter's organisation is divided so all five representatives of the Council control a "Pillar" of the Chapter, comparable to Companies, taking command of a section of their forces. Council meeting often face difficult due to this as many Pillars are off-world serving the Emperor.
Crunch
Crunch goes here.
Writefaggotry
Gallery
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Proposal for the colour scheme of the Malak.
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Colour scheme of the First Company of the chapter.
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Draft of concept art of the chapter's heraldry.
External Links
- Origin Thread: http://suptg.thisisnotatrueending.com/archive/15081716/
- Second Thread: http://suptg.thisisnotatrueending.com/archive/15092844/