Aberrant: Siege
Based HEAVILY on [1]
Basics
Birth Name: Julian Nova Name: Siege Concept: The Batman to Yue's Superman, with a little Rorschach/Deadpool mixed in. Player: Siege Virtue: Vice: Allegiance: None
- Experience: /
(Write experience points as "unspent / total", plz.)
Background
(Write your background here. I like short, concise, to-the-point backgrounds that tell me all the important things you want me to know about your character. This space is meant mostly for character history, but try and talk a bit about his personality as well.)
Appearance
(What other people see when they look at your character.)
Attributes and Abilities
Strength ●● Perception ●● Appearance ●● Mega ● Mega Mega Brawl ● Awareness ●●● Intimidation Melee ● Gunnery Style Might Investigation Dexterity ●● Intelligence ●●● Manipulation ●●● Mega Mega Mega Athletics Academics Interrogation Drive ● Bureaucracy Subterfuge Firearms ● Computer ● Pilot Engineering Charisma ●● Stealth ● Medicine Mega Science Command Strategy ●● Etiquette Perform Stamina ●●●● Wits ●●● Mega ●●●● Mega Endurance ●● Art ● Business Intrusion ● Rapport ●●● Streetwise ●●
Specialties and Qualities
- Melee - Gardening tools
- Streetwise - Troublesome Nova news
- Intrusion - Tumbler locks
Mega-Enhancements
- Stamina - Durability - May downgrade up to (Mega-Stamina+1) health levels inflicted per attack each round from Lethal or Bashing to Stun, post-soak. You may also downgrade Aggravated to Lethal.
Merits, Flaws, and Augmentations
Merits
- Contacts - ●●●●
- Dormancy - ●
- Favors - ●●
- Resources - ●
Flaws
- Watchlisted - ●●
Augmentations
Quantum
Quantum: ●
Quantum Pool: 22/22
Temporary Taint:
'Permanent Taint:
Willpower: 3/3
Quantum Powers
- Quantum Bolt ●●●●● - Level: 2 - Dice Pool: Dexterity + Quantum Bolt - Range: Rifle - Area: N/A - Duration: Action - Multiple Actions: Yes
Effect: An energy blast that can deal either Lethal or Bashing damage. (Power Rating x 6) damage with [Power Rating + (Quantum x 2)] automatic successes and has an AP of (Power Rating) and a Rate of Fire of (Quantum + Power Rating) x 5.
Combat
Initiative:
Dodge DV:
Parry DV:
Power Block DV (Power Name):
Power Block DV (Power Name):
Power Block DV (Power Name):
Soak
Natural: 0B/0L/0A Power: 0B/0L/0A Armored: 0B/0L/0A Total: 0B/0L/0A
Attacks
- Attack Name - Attack Pool - Damage Pool - Range/Special
- Attack Name - Attack Pool - Damage Pool - Range/Special
- Attack Name - Attack Pool - Damage Pool - Range/Special
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
□ Dead
Advancement
(It's helpful if you write down how you spent your BP and XP.)
Cheat Sheet
- Initiative: (Dexterity + Wits)
- Natural Bashing Soak: Stamina + (Mega-Stamina * 2) + Quantum
- Natural Lethal Soak: Stamina/2 + Mega-Stamina + Quantum
- Natural Aggravated Soak: Quantum/2
- Dodge DV: (Dexterity + Athletics)
- Parry DV: (Dexterity + Brawl/Melee + Weapon Defense)
- Power Block DV: (Dexterity + Power Rating)
- Walk: (5 + Dexterity) km/h
- Run: (10 + [Dexterity x 2]) km/h
- Combat movement speeds are based on Dexterity + Athletics rolls rather than on fixed movement speeds.
- At Stamina 3 and every odd point thereafter, (5, 7, 9, etc.), the Nova gains an additional health level, going in the order of -0/-1/-2/-4.
- Each dot of Quantum after the first grants an additional -0 health level.
- Each dot of Mega-Strength grants an additional -0 health level.
- Each dot of Mega-Stamina grants 1x -0, 1x -1, 1x -2, 1x -4, and 1x Incapacitated Health Levels