Changeling Homebrew Contracts

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Revision as of 04:41, 12 February 2011 by 1d4chan>RAWK LAWBSTAR (●●● Subtle Machinations)
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Court Contracts

Contracts of Fleeting Equinox

● Read the Current

This clause reveals a person's expectations of the future from the currents of their mind.

Prerequisites: none

Cost: 1 Glamour

Dice Pool: Wits + Wyrd vs. the subject's Composure + Wyrd

Action: contested

Catch: The subject is expecting to receive something from the character.

Roll Results

Dramatic Failure: the changeling receives a false impression, becoming convinced the subject expects something they do not.

Failure: The character cannot discern the subject's expectations.

Success: The character learns one of the subject's expectations.

Exceptional Success: The character is able to discern a greater amount of detail of the subject's expectations or other expectations at the same level.

●● Faerie Fixation

The human mind wavers from thought to thought, but with the clause the character may fixate their attention on a specific target or task.

Prerequisites: Mantle (Equinox) 1 or Court Goodwill (Equinox) 3

Cost: 2 Glamour; add 1 Willpower for a supernatural subject.

Dice Pool: Manipulation + Persuasion + Mantle (Equinox) – subject's Composure.

Action: Instant.

Catch: The character is using the clause to make the subject fixate on what they are supposed to be doing.

Roll Results

Dramatic Failure: The clause backfires and the character herself becomes the target.

Failure: The subject's attention does not focus as the character desires.

Success: The subject becomes fixated as the character desires.

Exceptional Success: The subject gains a temporary derangement of Obsessive Compulsive Disorder with regard to the task/thing the character specified for a day.

●●● Subtle Machinations

People spin great webs of plans for the future in the depths of their mind, a recipe for the future; this clause divulges that information to the changeling.

Prerequisites: Mantle (Equinox) 2 or Court Goodwill (Equinox) 4

Cost: 2, add 1 Willpower if the subject is not physically present.

Dice Pool: Int + Investigation + Mantle (Equinox)

Action: Extended, 1 roll represents 10 minutes of pondering (Limited by Wyrd).

Catch: The character has read something of the subject's that was intended for no one's eyes but their own.

Roll Results

Dramatic Failure: The character gets wildly incorrect information and believes it.

Failure: The character discerns nothing.

Success: The character discerns 1 element of the plan per success. Note this will not tell the character what the plan's end goal is.

Exceptional Success: An exceptional success is its own reward here, but in addition it will also tell the character how many specific elements are in the plan in total.

Suggested Modifiers

Modifier
Situation
+4    The character asks the subject questions with no attempt to disguise their intentions.
+3    The character discerns an exceedingly mundane plan or a plan the subject is open with sharing (e.g., whats for dinner).
+2    The character asks the subject using loaded questions.
+1    The character knows the subject's real name.
+1    The character discerns a plan that has few general elements or/and is immediate.
--    The character only discerns  generalities of the plan.
--    The character discerns a plan with a timetable of up to a week.
--    The clause is used with the subject physically present.
-1    The character discerns specific elements of the plan.
-1    The character does not know the subject.
-1    The character discerns a plan that has a timescale on the order of months.
-2    The character discerns a plan on the timescale of seasons.
-3    The character discerns detailed specific of the plan
-3    The character uses this clause and the subject is not physically present but is able to communicate with them.
-4    The character discerns a plan that spans years.
-5    The character uses this clause with only collected clues on the subject.
-5    The character discerns a xanatos gambit.
-10   The character discerns a xanatos roulette.

●●●● Tomorrow Today

Prerequisites:

Cost:

Dice Pool:

Action:

Catch:

Roll Results

Dramatic Failure:

Failure:

Success:

Exceptional Success:

●●●●● Here and Now

Prerequisites:

Cost:

Dice Pool:

Action:

Catch:

Roll Results

Dramatic Failure:

Failure:

Success:

Exceptional Success:

Contracts of Fleeting Midnight

Contracts of Fleeting Noon

General Contracts

Contracts of Consumption

● Stone Soup

●● Maw of the Devourer

●●● Hunger Pains

●●●● Smorgasbord

●●●●● You Are What You Eat

Contracts of Predation

Goblin Contracts