Codex - Adeptus Mechanicus: /tg/'s 8th Edition
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With no future sign that forgeword will release adaptions for Horus Heresy Mechanicus units for 8 ed. we should take upon ourselves to adapt it for now. Input in the Discussion section is welcomed.
Army Rules
- Bionics: all Models in this unit have a 6+ Invulnerable save.
- Canticles of the Omnissiah: See book
- Ancent Battle Protocol: if the unit not within 6" of a <ForgeWorld> Cybernetica Datasmith apply the following effects:
- During the shooting phase, -1 to this units hit rolls if not targeting the closest unit.
- During the shooting phase, -1 to this units hit rolls if not targeting the closest unit.
- This unit can't make a Consolidation move.
- Omnispex:
- Enhanced Data-Tether
- Broad-Spectrum Data Tether:
Wargear
Melee weapons
- Claw Weapons:
Weapon Range Type S AP D Abilities Lightning Claw Melee Melee User -2 1 You can re-roll failed wound rolls for this weapon. If a model is armed with two Lightning Claws, each time it fights it can make 1 additional attack with them. Moirax Siege Claw Melee Melee x2 -3 D6 When resolving an attack made with this weapon, subtract 1 from the hit roll. In addition, when resolving an attack made with this weapon against a Vehicle, Building or Titanic unit, add 2 to the Damage characteristic for that attack.
- Graviton Weapons:
Weapon Range Type S AP D Abilities Graviton Hammer Melee Melee +3 -3 3 - Graviton Ram Melee Melee +3 -3 3 -
- Heavy Chainblade:
Weapon Range Type S AP D Abilities Heavy Chainblade Melee melee +1 -2 1 -
- Power Weapons:
Weapon Range Type S AP D Abilities Power Axe Melee Melee +1 -1 1 - Power Blades Melee melee User -2 2 Each time it fights it can make 1 additional attack with them. Power Fist Melee Melee x2 -3 D3 When attacking with this weapon, you must subtract 1 from the hit roll.
- Servo Arm:
Weapon Range Type S AP D Abilities Servo-arm Melee Melee x2 -2 3 Each Servo-arm can only be used to make one attack each time this model fights. When a model attacks with this weapon, you must subtract 1 from the hit roll.
- Shock Ram:
Weapon Range Type S AP D Abilities Shock Ram Melee Melee User -2 1 Against INFANTRY units make three hit rolls for each attack rather than one if this model has successfully completed a charge this turn.
- Siege Wrecker:
Weapon Range Type S AP D Abilities Siege Wrecker Melee Melee +3 -2 2 -
Ranged Weapons
- Anbaric Claw:
Weapon Range Type S AP D Abilities Anbaric Claw 3" Assault D6 5 -4 1 This Weapon can fired within 1" of an enemy unit, and can target enemy units within 1" of friendly units.
- Assault Cannon:
Weapon Range Type S AP D Abilities Assault Cannon 24" Heavy 6 6 -1 1 -
- Autopistol:
Weapon Range Type S AP D Abilities Autopistol 12" Pistol 1 3 0 1 -
- Bolt Weapons:
Weapon Range Type S AP D Abilities Maxima Bolter 12" Assault 3 4 0 1 - Scyllax Bolter 30" Rapid Fire 1 4 0 1 - Mauler Bolt Cannon 24" Heavy 3 6 -2 1 - Twin Mauler Bolt Cannon 24" Heavy 6 6 -2 1 - Castigator Bolt Cannon 36" Heavy 16 6 -2 2 -
- Combi Weapons:
Weapon Range Type S AP D Abilities Combi-bolter (Boltgun) 24" Rapid Fire 2 4 0 1 - Combi-flamer (Boltgun) 24" Rapid Fire 1 4 0 1 - Combi-flamer (Flamer) 8" Assault D6 4 0 1 This weapon automatically hits its target. Combi-melta (Boltgun) 24" Rapid Fire 1 4 0 1 - Combi-melta (Meltagun) 12" Assault 1 8 -4 D6 If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. Combi-plasma (Boltgun) 24" Rapid Fire 1 4 0 1 - Combi-plasma (Plasma Gun) 24" Rapid Fire 1 7 -3 1 This weapon can be supercharged by the bearer before firing. If they do so, increase the Strength and Damage characteristic of the weapon by 1 this turn. On any hit rolls of 1 when firing supercharge, the bearer is slain after all of the weapon's shots have been fired.
- Conversion Beam:
Weapon Range Type S AP D Abilities Conversion Beam (Short Range) 0-21" Heavy D3 6 0 1 - Conversion Beam (Long Range) 22-42" Heavy D3 8 -1 2 -
- Demolisher Cannon:
Weapon Range Type S AP D Abilities Demolisher Cannon 24" Heavy D3 10 -3 D6 When attacking units with 5 or more models, change this weapon's Type to Heavy D6.
- Flamer Weapons:
Weapon Range Type S AP D Abilities Flamer 8" Assault D6 4 0 1 This weapon automatically hits its target. Heavy Flamer 8" Heavy D6 5 -1 1 This weapon automatically hits its target.
- Grav Weapons:
Weapon Range Type S AP D Abilities Grav-gun 18" Rapid Fire 1 * -3 1 This weapon wounds on a roll equal to the target's armour save. If the target has a Save characteristic of 3+ or better, this weapon increases its Damage to D3. Graviton Ram 12" Heavy D6 * -3 1 This weapon wounds on a roll equal to the target's armour save. If the target has a Save characteristic of 3+ or better, this weapon increases its Damage to 3. Graviton Blaster 18" Assault 2 * -3 1 This weapon wounds on a roll equal to the target's armour save. If the target has a Save characteristic of 3+ or better, this weapon increases its Damage to D3. Graviton Crusher 18" Heavy D3 * -3 2 This weapon wounds on a roll equal to the target's armour save. If the target has a Save characteristic of 3+ or better, this weapon increases its Damage to 3. Graviton Hammer 18" Heavy D3 * -3 2 This weapon wounds on a roll equal to the target's armour save. If the target has a Save characteristic of 3+ or better, this weapon increases its Damage to 3. Graviton Imploder 18" Heavy 3 * -3 1 This weapon wounds on a roll equal to the target's armour save. If the target has a Save characteristic of 3+ or better, this weapon increases its Damage to 3.
- Granade Weapons:
Weapon Range Type S AP D Abilities Frag Grenade 6" Grenade D6 3 0 1 - Krak Grenade 12" Grenade 1 6 -1 D3 -
- Lightning Weapons:
Weapon Range Type S AP D Abilities Lightning Gun 18" Heavy 1 7 -2 1 An unmodified hit roll of 6 for an attack made using this weapon scores 2 additional hits on the target. Lightning Lock 36" Heavy 6 6 -2 1 An unmodified hit roll of 6 for an attack made using this weapon scores 2 additional hits on the target. Lightning Cannon 48" Heavy 6 7 -2 3 An unmodified hit roll of 6 for an attack made using this weapon scores 2 additional hits on the target.
- Lock Weapons:
Weapon Range Type S AP D Abilities Mitralock 8" Assault D3 4 -1 1 - Las-lock 18" Assault 1 4 -1 1 -
- Melta Weapons:
Weapon Range Type S AP D Abilities Inferno Pistol 6" Pistol 1 8 -4 D6 If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. Meltagun 12" Assault 1 8 -4 D6 If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. Multi-melta 24" Heavy 1 8 -4 D6 If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result. Thermal Cannon 36" Heavy D6 9 -4 D6 If the target is within half range of this weapon, roll two dice when inflicting damage with it and discard the lowest result.
- Missile Weapons:
Weapon Range Type S AP D Abilities Missile Launcher (Frag Missile) 48" Heavy D6 4 0 1 - Missile Launcher (Krak Missile) 48" Heavy 1 8 -2 D6 - Domitar Missile Launcher (Ignis-Frag Missile) 48" Heavy D6 4 0 1 Units attacked by this weapon do not gain any bonus to their saving throws for being in cover. Domitar Missile Launcher (Krak Missile) 48" Heavy 1 8 -2 D6 -
- Multi-laser:
Weapon Range Type S AP D Abilities Multi-Laser 36" Heavy 3 6 0 1 -
- Photon Thruster Weapons:
Weapon Range Type S AP D Abilities Photon Thruster 48" Heavy 2 6 -3 D3 - Darkfire Cannon 60" Heavy 2 7 -3 D3+1 On any hit rolls of 1 when firing, the bearer suffers a mortal wound after all of the weapon's shots have been fired.
- Plasma Weapons:
Weapon Range Type S AP D Abilities Plasma Gun 24" Rapid Fire 1 7 -3 1 This weapon can be supercharged by the bearer before firing. If they do so, increase the Strength and Damage characteristic of the weapon by 1 this turn. On any hit rolls of 1 when firing supercharge, the bearer is slain after all of the weapon's shots have been fired. Plasma Blastgun 18" Assault 2 7 -3 1 This weapon can be supercharged by the bearer before firing. If they do so, increase the Strength and Damage characteristic of the weapon by 1 this turn. On any hit rolls of 1 when firing supercharge, the bearer is slain after all of the weapon's shots have been fired. Phased Plasma-Fusil 24" Rapid Fire 2 6 -2 2 - Twin Phased Plasma-Fusil 24" Rapid Fire 4 6 -2 2 - Heavy Plasma Cannon 36" Heavy D3 7 -3 1 This weapon can be supercharged by the bearer before firing. If they do so, increase the Strength and Damage characteristic of the weapon by 1 this turn. On any hit rolls of 1 when firing supercharge, the bearer is slain after all of the weapon's shots have been fired. Plasma Decimator 48" Heavy 2D6 7 -3 1 This weapon can be supercharged by the bearer before firing. If they do so, increase the Strength and Damage characteristic of the weapon by 1 this turn. On any hit rolls of 1 when firing supercharge, the bearer is slain after all of the weapon's shots have been fired. Hellix Plasma Mortar 48" Heavy D6 8 -3 D3 This weapon can be fired at units that are not visible to the bearer. Units attacked by this weapon do not gain any bonus to their saving throws for being in cover.
- Pulsar-fusil:
Weapon Range Type S AP D Abilities Pulsar-fusil 36" Heavy 4 9 -3 D3 This weapon can be fired at units that are not visible to the bearer. Units attacked by this weapon do not gain any bonus to their saving throws for being in cover.
- Rad Weapons:
Weapon Range Type S AP D Abilities Rad-cleanser/Irad-cleanser 9" Assault D6 2 0 3 This weapon automatically hits its target. Attacks made with this weapon wound on a 2+ unless the target is a Vehicle or Titanic unit. Twin Rad-cleanser 9" Assault 2D6 2 0 3 This weapon automatically hits its target. Attacks made with this weapon wound on a 2+ unless the target is a Vehicle or Titanic unit. Irradiation Engine 9" Heavy D6 4 0 3 This weapon automatically hits its target. Attacks made with this weapon wound on a 2+ unless the target is a Vehicle or Titanic unit. Karacnos Mortar Battery 32" Heavy 3D3 5 0 1 This weapon can be fired at units that are not visible to the bearer. Units attacked by this weapon do not gain any bonus to their saving throws for being in cover. Attacks made with this weapon wound on a 2+ unless the target is a Vehicle or Titanic unit.
- Rotor Cannon:
Weapon Range Type S AP D Abilities Rotor Cannon 24" Heavy 4 4 -1 2 -
- Servo-rig:
Weapon Range Type S AP D Abilities Servo-rig 3" Pistol 2 8 -2 1 -
- Volkite Weapons:
Weapon Range Type S AP D Abilities Volkite Incinerator (Blast) 3" Pistols 1 6 0 2 This weapon automatically hits its target. Attacks made with this weapon wound on a 2+ unless the target is a Vehicle or Titanic unit. Volkite Incinerator (Beam) 10" Assault 2 5 0 2 - Volkite Charger 15" Heavy 2 5 0 2 - Volkite Culverin 45" Heavy 4 6 0 1 Each time an unmodified wound roll of 6 is made for an attack with this weapon, that attack inflicts one mortal wound on the target in addition to the normal damage. Volkite Veuglaire 36" Heavy 5 6 -1 2 Each time an unmodified wound roll of 6 is made for an attack with this weapon, that attack inflicts one mortal wound on the target in addition to the normal damage. Volkite Chieorovile 45" Heavy 5 8 -3 D6 Each time an unmodified wound roll of 6 is made for an attack with this weapon, that attack inflicts one mortal wound on the target in addition to the normal damage.
Units
HQ
Troops
Tech-Thrall Covenant
This unit contains 10 Tech-Thralls (Power Rating 4). It can include up to 5 more Tech-Thralls (Power Rating +4), or up to 10 more Tech-Thralls (Power Rating +8).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Tech-Thrall | 6" | 5+ | 5+ | 3 | 3 | 1 | 1 | 6 | 5+ |
Wargear:
- Las-lock - Free
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Lower then Servitors: this unit does not gain the benefits of Canticles of the Omnissiah or Forgewold dogma
Options:
- Any model may replace its Las-lock with one of the followings:
- -Heavy Chainblade - 1 pts.
- -Mitralocks - Free
Keywords:
- Faction:Imperium, Adeptus Mechanicus, <Forgewold>,
- Troops, Infantry, Tech-Thrall Covenant
Transports
Triaros Armoured Conveyer
This unit contains one Triaros Armoured Conveyer (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Triaros Armoured Conveyer | *" | 6+ | * | 6 | 8 | 10 | * | 8 | 3+ |
REMAINING WOUNDS | M | BS | A |
---|---|---|---|
6-10+ | 12" | 4+ | 3 |
3-5+ | 8" | 5+ | D3 |
1-2 | 4" | 6+ | 1 |
Wargear:
- Twin Mauler bolt cannon - 48 pts
- Shock ram - free
- Dozer Blade - 1 pts
- 2 Volkite Chargers - 3 pts
Special Rules:
- Bionics
- Smoke launchers
- Dozer Blade: Adds one to melee hit rolls when charging.
- Explodes: If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds.
Transport: Can transport 20 <forgeworld> Infantry
Options:
- may up to two Hunter-Killer Missiles - 6 pts
Keywords:
- Faction:Imperium, Adeptus Macanicus, <forgeworld>
- Transport, Vehicle,
Macrocarid Explorator
This unit contains one Triaros Armoured Conveyer (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Triaros Armoured Conveyer | *" | 6+ | * | 6 | 7 | 10 | * | 8 | 3+ |
REMAINING WOUNDS | M | BS | A |
---|---|---|---|
6-10+ | 12" | 4+ | 3 |
3-5+ | 8" | 5+ | D3 |
1-2 | 4" | 6+ | 1 |
Wargear:
- Mauler bolt cannon - 22 pts
- Shock ram - free
- Servo Rig - free
Special Rules:
- Bionics
- Smoke launchers
- Explodes: If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds.
- Dozer Blade: Adds one to melee hit rolls when charging.
- Augury Scanner
- Power of the Machine Spirit: if equipped with a Machine Spirit; do not suffer Heavy weapons penalty for moving and shooting.
Transport: Can transport 10 <forgeworld>
Options:
- may replace the Mauler bolt cannon with one of the following:
- -Conversion Beamer - 20 pts
- -Graviton Imploder - 45 pts
- -Lascannon - 25 pts
- -Machine Spirit - 10 pts
- -Multi-melta - 22 pts
- -Twin Phased Plasma-Fusil - 27 pts
- -Twin Rad-cleanser - 22pts
- -Volkite Cuverin - 20 pts
- may take 2 of the following:
- -Irradiation Engine - 20 pts
- -Twin Lascannons - 40 pts
- -Twin Mauler bolt cannon - 48 pts
- may up to two Hunter-Killer Missiles - 6 pts
- may take a Dozer Blade - 1 pts
- may take an Anbaric Claw - 3pts
Keywords:
- Faction: Imperium, Adeptus Macanicus, <forgeworld>
- Transport, Vehicle,
Elites
Servo-Automata
This unit contains 4 Servo-automata (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Servo-automata | 6" | 5+ | 5+ | 4 | 5 | 1 | 1 | 6 | 5+ |
Wargear:
- Servo-Arm - free
Special Rules:
- Bionics
- Mindlock: Servo-automata improve both their Weapon Skill and Ballistic Skill to 3+, and their Leadership to 9. whilst they are within 6" of a friendly tech-priest
- Protection protocol: when a tech-priest within 3" of a unit with this rule loses a wound, roll a d6, on a 3+, that wound is not lost and then that unit takes one MW.
Options:
- may swap Servo-Arm for one of the following:
- -Las-Lock - free
- -Flamer - 6 pts
- -Heavy bolter - 10 pts
- -Multi-melta - 22 pts
Keywords:
- Faction: Imperium, Adeptus Macanicus,
- Elites, Infantry, Servitors, Servo-automata
Scyllax Guardian-Automata Covenant
This unit contains 4 Scyllax Guardian-Automata (Power Rating -). It can include up to 4 more Tech-Thralls (Power Rating +-), or up to 8 more Tech-Thralls (Power Rating +-), or up to 16 more Tech-Thralls (Power Rating +-).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Scyllax Guardian-Automata | 6" | 5+ | 5+ | 4 | 5 | 1 | 3 | 6 | 5+ |
Wargear:
- Servo-Arm - free
- Scyllax Bolter - free
Special Rules:
- Bionics
- Mindlock: Scyllax Guardian-Automata improve both their Weapon Skill and Ballistic Skill to 4+, and their Leadership to 9. whilst they are within 6" of a friendly tech-priest
- Rad Furnace: Reduce the Toughness of enemy units (other than vehicles) by 1 whilst they are within 1" of any Scyllax Guardian-Automata (this don't stack with Rad Saturation)
Options:
- any model may replace their Scyllax Bolter one of the following:
- -Flamer - 6 pts
- -Rotor Cannon - 15 pts
- -Volkite Charger - 3 pts
- one in four models may replace their Scyllax Bolter one of the following:
- -Grav-Gun - 10 pts
- -Meltagun -
- -Plasma gun -
- -Rad-cleanser - 13pts
Keywords:
- Faction: Imperium, Adeptus Macanicus,
- Elites, Infantry, Fly, Scyllax Guardian-Automata Covenant
Myrmidon Secutors
This unit contains 1 Myrmidon Lord or 2 Myrmidon Secutors (Power Rating -). It can include up to 3 more Myrmidon Secutors (Power Rating +-), or up to 6 more Myrmidon Secutors (Power Rating +-).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Myrmidon Lord | 5" | 3+ | 3+ | 4 | 4 | 2 | 3 | 10 | 3+ |
Myrmidon Secutors | 5" | 3+ | 3+ | 4 | 4 | 2 | 2 | 9 | 3+ |
Wargear:
- Power Axe - 5 pts
- krak & frag Grenade
Special Rules:
- Bionics
- Refactor Field: 5++ Invulnerable save.
- Canticles of the Omnissiah
- Lumbering Destoyers: ignore hit penalties for moving and shooting heavy weapons. Takes up 2 slots in transports. Can only Advance D3".
Options:
- Each model must be equipped with 2 of any combination from the following:
- -Grav-Gun - 10 pts
- -Irad-Cleanser - 13pts
- -Maxima Bolter - 4 pts
- -Phased Plasma-fusil - 15 pts
- -Volkite Charger - 3 pts
Keywords:
- Faction: Imperium, Adeptus Macanicus, Myrmidon, <Forgewold>,
- Elites, Infantry, Myrmidon Secutors
Domitar Battle-automata
This unit contains 1 Domitar (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Domitar | 8" | 4+ | 4+ | 7 | 7 | 4 | 3 | 7 | 3+ |
Wargear:
- Graviton Hammer - free
- Domitar Missile Luncher - free
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Ancient Battle Protocol
- Explodes: If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds.
Keywords:
- Faction: Imperium, Adeptus Macanicus, <Forgewold>, Battle-Automata
- Elite, vehicle, Domitar Battle-automata
Castellax Battle-Automata
This unit contains 1 Castellax (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Castellax | 8" | 4+ | 4+ | 6 | 7 | 4 | 2 | 7 | 3+ |
Wargear:
- Mauler Bolt Cannon - 22 pts
- Shock Chargers - free
- 2 Bolter - free
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Ancient Battle Protocol:
- Shock Chargers: After a model with a Shock Chargers finishes it charges move; roll a d6, on a 2+ inflict D3 mortal wounds.
- Explodes: If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds.
Opionts:
- may any model may exchange their Mauler Bolt Cannon for one of the following:
- -Darkfire Cannon - 30 pts
- -Multi-melta - 22 pts
- may any model may exchange their Shock Chargers for a Power Blades - 8 pts
- may any model may exchange their Shock Chargers and 1 Bolter for one Siege Wrecker.
- may replace one or both Bolters with Flamers - 6 pts
Keywords:
- Faction:Imperium, Adeptus Macanicus, <Forgewold>, Battle-Automata
- Elites, Vehicle, Castellax Battle-automata
Fast Attack
Thallax Cohort
This unit contains 3 Thallax (Power Rating -). It can include up to 6 more Thallax (Power Rating +-), or up to 9 more Thallax (Power Rating +-).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Thallax | 12" | 4+ | 3+ | 4 | 5 | 2 | 3 | 8 | 4+ |
Wargear:
- -Lightning Gun - 2 pts
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Lorica Thallax: FNP 6+ and counts as 2 models for transports.
- Djinn-sight: ignore cover Saves during the shooting phase.
Opionts:
- may any model may exchange their Lightning Gun the following
- -Heavy Chainblade - 2 pts
- one in three models may exchange their Lightning Gun for one of the following:
- - Irad-cleanser - 13 pts
- -Multi-laser - 10 pts
- -Multi-melta - 22 pts
- -Phased Plasma-Fusil - 15 pts
- -Photon Thruster - 18 pts
- the entire unit may be equipped with the following:
- -Melta bombs - 5 pts
Keywords:
- Faction:Imperium, Adeptus Macanicus, <Forgewold>,
- Fast Attack, Infantry, Fly, Thallax Cohort
Ursarax Cohort
This unit contains 3 Ursarax (Power Rating -). It can include up to 6 more Ursarax (Power Rating +-), or up to 9 more Ursarax (Power Rating +-).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Ursarax | 12" | 4+ | 3+ | 4 | 4 | 2 | 3 | 8 | 4+ |
Wargear:
- Pair Lighting Claws - 10 pts
- Volkite Incinerator - 12 pts
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Lorica Thallax: FNP 6+ and counts as 2 models for transports.
Opionts:
- The entire unit may exchange their Lightning Claws the following
- -Powerfist - 9 pts
Keywords:
- Faction:Imperium, Adeptus Macanicus, <Forgewold>,
- Fast Attack, Infantry, Fly, Ursarax Cohort
Vorax Battle-Automata
This unit contains 1 Vorax (Power Rating -). It can include up to 1 more Thallax (Power Rating +-), or up to 2 more Thallax (Power Rating +-).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Vorax | 8" | 4+ | 4+ | 4 | 4 | 3 | 2 | 8 | 4+ |
Wargear:
- Lightning Gun - 2 pts
- 2 Rotor Cannon - 15 pts
- Power Blades - 8 pts
- Omnispex - 7 pts
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Omnispex
- Ancient Battle Protocol
- Hunting Machines: Before the first battle round, this unit may move 9". it can't end this move within 9" of the enemy's deployment zone or units. if multiple units have the same ability, take turns resolving them.
Opionts:
- may any model may exchange their Lightning Gun the following:
- -Irad-cleanser - 13pts
Keywords:
- Faction: Imperium, Adeptus Macanicus, <Forgewold>, Battle-Automata
- Fast Attack, Beasts, Vorax Battle-Automata
Vultarax Stratos-Automata
This unit contains 1 Vorax (Power Rating -). It can include up to 1 more Thallax (Power Rating +-), or up to 2 more Thallax (Power Rating +-).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Vultarax Stratos-Automata | 12" | 4+ | 4+ | 4 | 6 | 4 | 3 | 8 | 3+ |
Wargear:
- 2 Setheno Pattern Havoc Launcher
- Vultarax arc Blaster
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Ancient Battle Protocol
Keywords:
- Faction: Imperium, Adeptus Macanicus, <Forgewold>
- Fast Attack, Vehicle, Fly, Vultarax Stratos-Automata
Heavy Support
Myrmidon Destructors
This unit contains 1 Myrmidon Lord and 2 Myrmidon Destructors (Power Rating -). It can include up to 3 more Myrmidon Destructors (Power Rating +-), or up to 6 more Myrmidon Destructors (Power Rating +-).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Myrmidon Lord | 5" | 3+ | 2+ | 4 | 4 | 2 | 3 | 10 | 3+ |
Myrmidon Destructors | 5" | 3+ | 2+ | 4 | 4 | 2 | 2 | 9 | 3+ |
Wargear:
- Power Fist - 9 pts
- Frag and Krak Grenades
Special Rules:
- Bionics
- Refactor Field: 5++ Invulnerable save.
- Canticles of the Omnissiah
- Lumbering Destoyers: ignore hit penalties for moving and shooting heavy weapons. Takes up 2 slots in transports. Can only Advance D3".
Options:
- Each model must be equipped with one of Following:
- -Conversion Beamer - 20 pts
- -Graviton Imploder - 45 pts
- -Irradiation Engines - 20 pts
- -Photon Thruster - 18 pts
- -Volkite Culverin - 25 pts
Keywords:
- Faction: Imperium, Adeptus Macanicus, Myrmidon <Forgewold>,
- Heavy Support, Infantry, Myrmidon Destructors
Thanatar Siege-Automata
This unit contains 1 Castellax (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Thanatar Siege-Automata | 8" | 4+ | 4+ | 8 | 8 | 4 | 2 | 8 | 2+ |
Wargear:
- Twin Mauler Bolt Cannon - 48 pts
- Hellex Plasm Mortar - free
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Ancient Battle Protocol
- Atomantic Shielding: 5++ Invulnerable save
- Explodes: If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 6" suffers D6 mortal wounds.
Keywords:
- Faction: Imperium, Adeptus Macanicus, <Forgewold>, Battle-Automata,
- Elites, Vehicle, Thanatar Siege-Automata
Thanatar-Calix Siege-Automata
This unit contains 1 Castellax (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Thanatar Siege-Automata | 8" | 4+ | 4+ | 8 | 8 | 4 | 2 | 8 | 2+ |
Wargear:
- Graviton Ram - free
- Twin Mauler Bolt Cannon - 48 pts
- Sollex Pattern Heavy Lascanon - free
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Ancient Battle Protocol
- Atomantic Shielding: 5++ Invulnerable save
- Explodes: If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 6" suffers D6 mortal wounds.
Keywords:
- Faction: Imperium, Adeptus Macanicus, <Forgewold>, Battle-Automata, Thanatar
- Elites, Vehicle, Thanatar-Calix Siege-Automata
Thanatar-Cynis Siege-Automata
This unit contains 1 Castellax (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Thanatar Siege-Automata | 8" | 4+ | 4+ | 8 | 8 | 4 | 2 | 8 | 2+ |
Wargear:
- Cynis Pattern Plasma Injector - free
- Twin Mauler Bolt Cannon - 48 pts
Special Rules:
- Bionics
- Canticles of the Omnissiah
- Ancient Battle Protocol
- Atomantic Shielding: 5++ Invulnerable save
- Explodes: If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 6" suffers D6 mortal wounds.
Keywords:
- Faction: Imperium, Adeptus Macanicus, <Forgewold>, Battle-Automata, Thanatar
- Elites, Vehicle, Thanatar-Calix Siege-Automata
Krios Battle Tank
This unit contains one Krios Assault Tank (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Krios Battle Tank | *" | 6+ | * | 6 | 7 | 10 | * | 8 | 3+ |
REMAINING WOUNDS | M | BS | A |
---|---|---|---|
6-10+ | 12" | 4+ | 3 |
3-5+ | 8" | 5+ | D3 |
1-2 | 4" | 6+ | 1 |
Wargear:
- 1 Lightning Cannon - 50 pts
Special Rules:
- Bionics
- Blessed Autosimulacra: At the start of your turn roll a D6, this model 6 heals one lost wound.
- Explodes: If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds.
Options:
- may replace the Lightning Cannon with a pulsar-fusil - 62 pts
- may take a Hunter-Killer Missiles - 6 pts
- may take up to 2 Volkite Chargers - 3 pts
- may take Anbaric Claw - 3 pts
Keywords:
- Faction: Imperium, Adeptus Macanicus, <forgeworld>
- Heavy Support, Vehicle,Krios Battle Tank
Karacnos Assault Tank
This unit contains one Krios Assault Tank (Power Rating -).
Name | M | WS | BS | S | T | W | A | Ld | Sv |
---|---|---|---|---|---|---|---|---|---|
Krios Battle Tank | *" | 6+ | * | 6 | 7 | 12 | * | 8 | 3+ |
REMAINING WOUNDS | M | BS | A |
---|---|---|---|
6-12+ | 12" | 4+ | 3 |
3-5+ | 8" | 5+ | D3 |
1-2 | 4" | 6+ | 1 |
Wargear:
- 1 Karacnos Mortar Battery - free
- Shock Ram - Free
- 2 Lightning Blaster - free
Special Rules:
- Bionics
- Blessed Autosimulacra: At the start of your turn roll a D6, this model 6 heals one lost wound.
- Dozer Blade: Adds one to melee hit rolls when charging.
- Smoke Launchers
- Explodes: If a model in this unit is reduced to 0 wounds, roll a D6 before removing the model from the battlefield; on a 6 it explodes, and each unit within 3" suffers D3 mortal wounds.
Options:
- may take up to 2 Hunter-Killer Missiles - 6 pts
- may take a Dozer Blade - 1 pts.
Keywords:
- Faction: Imperium, Adeptus Macanicus, <forgeworld>
- Heavy Support, Vehicle,Karacnos Assault Tank
Lords of war
Mechanicum Ordinatus Aktaeus
Ordinatus Minoris Macro Engine