Codex - Angry Custodes

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Revision as of 14:55, 24 October 2017 by 1d4chan>VeryIntelligentShadeOfTheColourBlue (Angry Custodes Rules)
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VeryIntelligentShadeOfTheColourBlue: Good morning/midday/afternoon to everyone, and this is the page the codex page for the Angry Custodes. Now before anyone points this out, yes this is based/inspired heavily/mostly by the work of How Is The Doc and his Angry Marines codex for 8th edition, and by the whole idea of the Angry Marines created/regurgitated by /tg/.

All the rules on this page are the result of some mathshammering in my notebooks, and are therefore likely to be under powered/overpowered/unplayable/HERESY, and any lore I may add for these models/the Angry Custodes as a whole is also likely to be equally under cooked. Any feedback, as such, would be appreciated. I'm also only just learning how to edit wiki pages so my formatting may be a little shit.


Angry Custodes Rules

General Rules

  • FUCK YOU AND YOUR COMMAND POINTS!!!:

A model/unit with this rule cannot receive any modifiers to dice rolls, leadership, rerolls, move distances etc (from friendly or enemy sources). They can however, be denied invulnerability saves etc. They also cannot be targeted by strategems, unless it is indirectly or generally (units in area x receive a mortal wound etc).


  • ECHO IN THE FUCKING WARP COCKSUCKER!!!:

All other models within 12 inches subtract 1 from their leadership and psychic tests (friend and foe). At the beginning of your turn, you may deactivate this ability until the start of your next turn, but must then shoot with the following profile:

Name MINDDAKKA!!!
Type Pistol X/2
Range 2X
S X+2
Ap X/2
D 2
Abilities Hits on a 2+, failed hits cause 2 mortal wounds to the firing unit. X= number of models in the firing unit, rounding down.

Only one model in the unit may shoot using this profile, and all other models in that models unit may not shoot their weapons while this effect is active. If this profile cannot hit an enemy unit, it hits a friendly unit instead, if it can't hit a friendly unit, then it hits the firers own unit.


  • Ka FUUUUUUU!:

When a model with this rule is slain, it deal 1 mortal wound to the model which killed it, 1 mortal wound to the models unit, and 1 mortal wound to the slain models unit. If this ability would slay another model with this rule, then all units within 3 inches take 2 mortal wounds. If this effect would cause another model with this rule to be slain and for further activations, use the profile:

Name Ka FUUUUUUU!
Type N/A
Range 3X
S N/A
Ap N/A
D X
Abilities Damages all units in range and inflicts auto hitting mortal wounds. X=Number of the effect in the sequence eg. Second explosion would equal 2.


  • COCKSHOT YOU FUCKING CUNT!:

One hit (in the fight or shooting phase) caused by a model with this rule is a "COCKSHOT", and inflicts a mortal wound instead of resolving normal damage.


  • JUST FUCKING HIT THE BASTARDS!:

A model with this rule may only target the closest enemy unit (or friendly unit where applicable). If a model with this rule could advance to get into shooting range of an enemy unit in the movement phase, it must do so, but it's weapons become assault x (pistol 2 becomes assault 2) until the next turn. Also, if a model with this rule could get within 7 inches of an enemy model, it must do so, but not only does it gain the above benefit, it may then also charge that enemy unit as if it hasn't advanced, but must charge that unit.


  • Charge of the FUCK YOU brigade:

Models with this rule add 4 to the movement distance when advancing instead of rolling a d6. They also have a flat charge distance of 8 inches instead of rolling 2d6.


  • Scary as fuck but impossible to miss:

A unit targeting a model/unit with this rule as part of overwatch adds 1 to their hit rolls, but rolls 2d3 instead of a 1d6 when determining morale casualties.


  • COVER CAMPING BASTARDS!:

Models with this rule cannot gain bonuses from cover, but may charge through it as if it wasn't there.


  • WHO'S THIS KHARN CUNT ANYWAY?!:

Every missed roll made by a model with this rule (except by mind dakka) on a 4+ on a d6 is treated as a "COCKSHOT" to the nearest model in that models unit. If there are no other models in that models in that models unit remaining then that attack is assigned to the nearest model (friend or foe).


  • EMPRAH PROTECT!:

Models with this rule have a 5+ invulnerability save, unless otherwise stated (eg a 3+ with a storm shield). This models invulnerability save may also be used to block mortal wounds (except those caused by MIND DAKKA!!!).