Codex - Blood Pact: /tg/'s 9th Edition

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Revision as of 23:34, 6 January 2021 by 1d4chan>Nuln Oil
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BLOOD FOR THE BLOOD GOD

SKULLS FOR THE SKULL THRONE

LONG LIVE THE GAUR


Welcome to the Blood Pact /tg/ codex. This Codex was made because gw hates everything that isn't a space marine and won't give us rules for some of the coolest factions in the lore. Hopefully these rules should allow you to finally put those nasty red cultists on the field without having to make them world eaters. Spill some blood for us, and long live the Gaur.

Design Theory

PLAN: The goal with this codex is to make an army that reflects the lore of the blood pact with a few rules to make a unique experience. The general plan is to base the units in this codex off of ones from the imperial guard, gene stealer cults, renegades and heretics, and past examples of rulesets like the lost and the damned.

MODELS: The intent is to also provide possible examples for what sort of models that can be used or kitbashed to create a convincing model for each unit

BALANCE: The intent is to make this codex so that it will be abstractly "C" Tier, and when in doubt, to make it worse. Sometimes it can be hard enough to get people to agree to playing against a completely homebrew codex, let alone a good one.


Army Rules

Universal

Detachment Rules

Stratagems

Battle Tactic Stratagems

Epic Deed Stratagems

Requisition Stratagems

Strategic Ploy Stratagems

Wargear Stratagems

Warlord Traits

Specialist Detachments

Bounty Hunter Pack

Special Formations

Specialist Formations

Wargear

Melee Weapons

Ranged Weapons

Relics

Other Wargear

Units

HQs

Troops

Elites

Fast Attacks

Heavy Supports

Aircraft

Dedicated Transport

Lords of War

Fortifications

UNIT TEMPLATE (TEMP)

unitname

This unit contains 10 Warriors (Power Rating: 6). It can include up to 5 more Warriors (Power Rating: +3), up to 10 more Warriors (Power Rating: +6), up to 15 more Warriors (Power Rating: +9) or up to 20 more Warriors (Power Rating: +12).

Name M WS BS S T W A Ld Sv Pts/model
Warrior 5" 3+ 3+ 4 4 1 1 10 4+ 13

Wargear:

-Gauss Flayer

Weapon Range Type S AP D Abilities
Gauss Flayer 24" Rapid Fire 1 4 -1 1 Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target instead of normal damage.

Special Rules: <tabs> <tab name="Command Protocols"> See Army Rules - Detachment Rules </tab> <tab name="Reanimation Protocols"> See Army Rules - Universal </tab> <tab name="Their Number is Legion"> Re-roll Reanimation Protocol rolls of 1 made for this unit. </tab> </tabs>

Upgrades: <tabs> <tab name="Flayed Warriors"> Add 1 to this model's Attack characteristic. In addition, each time this model makes an attack, subtract 1 from the attack's hit roll. </tab> </tabs>

Options:

Any model may replace its Gauss Flayer with a Gauss Reaper - free

Weapon Range Type S AP D Abilities
Gauss Reaper 12" Assault 2 5 -2 1 Each time an attack is made with this weapon a wound roll of 6+ inflicts 1 mortal wound on the target instead of normal damage.

The entire unit may take the Flayed Warriors upgrade and Flayed keyword - +2 pts./model

Keywords:

  • Faction: <Dynasty>, Necrons
  • Troops, Infantry, Warriors, Core


Crusade Rules

Probably not in the current scope, will add once I personally get some experience with crusade.