Codex - Officio Iratus
Introduction
This codex is for all the Angry units which exist within the Angry universe within warhammer 40k... But don’t fit within the Codex - Angry Marines 8th Edition, units like the infamous Inquisitor Badassious, or rogue/angrier than usual assassins from the Officio Assassinorum. These units can be used alongside the units from the angry marines codex (providing support or pinpoint threat removal), or by themselves.
Officio Iratus Special Rules
Abilities
- THIS SHIT'S OURS NOW, FUCKERS!!! - Although the Angry Marines have the best men "BETTER THAN THOSE GIRLY ULTRASMURFS!!!", and they have the best equipment (stolen or cobbled together out of duct tape and rage made solid), and they have the best war cry apart from "WAAAAGGGHHHH" *BLAM* Heresy! what they do lack, is the numbers of other armies. And this makes them angry to no end (scientists are trying to find the end to their anger, but it has a habit of bending space time and imploding their minds), as some pansy army of flashlight wielders or tyranids can just sit on an objective and laugh as the Angry Marines cut them down by the hundreds and still lose. The solution, "STEAL THEIR FUCKING FANCY PANTS OBJECTIVE AND BEAT THE CAMPING TWATS OVER THE HEADS AS WELL!!!":
- If your army is Battle-forged, all Troops units in Codex - Officio Iratus Detachments gain this ability. such a unit that is within range of an objective marker (as specified in the mission) controls the objective marker even if there are more enemy models within range of that objective marker. if an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range of it as normal.
- FUCKING HERETICS!!!:
- Units with this rule add 1 to their attack and strength characteristics in a turn in which they charged, were charged or performed a heroic intervention.
- Too Fucking Angry to be hit: The angry agents of the imperium have a sustain for their enemies matched only by the fury of angry marines high command.
- A unit with this rule has a 4++ invulnerability save.
- Head Hunters Supreme:
- Keep track of how many units are slain by models with rule throughout the battle (Charecters count as 2 units, characters with more tha 9 maximum wounds count as 4 units). Then, consult the table below:
- Bloodthirsty 0-1: Add 1 to the attack charecteristics of models with this rule.
- A Grim and Bloody Sight 1-5: Enemy units within 12” of a model with this rule subtract 1 from their leadership characteristic.
- Mad with the Brutality: Models with this rule ignore damage recieved on a 5+.
- Drenched in Slaughter 12+: Models with this rule gain the benefits of all the previous abilities.
- Keep track of how many units are slain by models with rule throughout the battle (Charecters count as 2 units, characters with more tha 9 maximum wounds count as 4 units). Then, consult the table below:
- Followers of the Angry Bastards:
- Units with this rule can never loose more than 1 model during a morale phase as long as there is an ANGRY CHARECTER within 6” of them.
Stratagems
Warlord Traits
- Exterminartus Mad:
- Before the battle begins declare that your warlord is “exterinartus mad” and ordered their ship in orbit to start bombarding the planet. For the rest of the battle the “End of the World” rules/scenario applies. If the “End of the World” is already in effect then instead double the number of mortal wounds that any unit would receive because of the scenario.
- Ex Angry Marine: It is not unknown for space marinesto move around within the factions of the imperium, performing tasks where it helps to be a superhuman warrior that eats guants for breakfast.
- A unit with this trait adds 1 to its strength and attack characteristics.
- Master of Hiding:
- Attacks against made against a unit with this rule suffer a -1 to hit. In addition to this a unit with this rule adds 2 to its armour save rolls when in cover instead of 1.
- Ex-Crazied Zealot:
- CRAZIED ZEALOTs within 6” of a unit with this trait do no suffer casualties in the morale phase and reroll failed hit rolls. In addition to this a unit with this traits gains the CRAZIED ZEALOT keyword.
Equipment
“Borrowed” Heirlooms of the Iratus
Units
HQ
Iratus Master
An assassin who had managed to survive in an order of assassins long enough to reach grand master status with their group. Unfortunately (depending on your point of view) this is also an individual who lost their mind a bit and got kicked out of their order. If such individuals (even such highly skilled ones) survive in the imperium for long enough then they will be picked up by the Oficio Iratus, where they will find a group of likeminded (insane and angry) assassins, inquisitors and assorted hangers on
Oficio Iratus Inquisitor
On Foot
In Terminator Armour
On a Throne of Wrath
Deranged Psyker
On Foot
On a bike
Special Characters
Inquisitor Badasious
Inquisitor Badasious is a single model armed with the Blade of Badasious, the Hand of Badasious, the Shield of Badasious, and Frag and Krak Grenades
Name | M | WS | BS | S | T | W | A | LD | Sv | Points cost |
---|---|---|---|---|---|---|---|---|---|---|
Inquisitor Badasious | 7” | 2+ | 2+ | 5 | 5 | 7 | 4 | 10 | 2+ | 250 |
Wargear:
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Blade of Badasious | Melee | Melee | +2 | -4 | 3 | This weapon always wounds its target on a 3+ or better. Units damaged by this weapon subtract 1 from their leadership characteristic until the next turn. |
Hand of Badasious | 36" | Pistol 3 | 6 | -3 | 1 | This weapon always wounds its target on a 4+ or better. Units damaged by this weapon subtract 1 from their leadership characteristic until the next turn. |
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | - |
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - |
Abilities:
- You there! I'll be having your head next!: Badasious is very particular about the heads he takes, and is capable of picking out a single person from a crowd as his target from a mile away.
- This model may assign damage to individual models in a target unit instead of your opponent assigning damage. In addition, this model may target CHARECTERS even if they're not the closest unit.
- BADASS: Badasious is known for his incredible feats of badassery. So great are his skills, as well so long is his list of successes that even the Grey Knights would have difficulties in recreating what the Inquisitor is capable of doing.
- This model may choose a warlord trait (if he is your warlord) from the angry marines codex or the Officio Iratus codex. In addition, this model re-rolls all failed hit and wound rolls, and wound rolls of 6+ against CHARACTERS deal an additional D3 mortal wounds.
- Nigh-Invulnerable: Badasious has faced all manners of terrifying, army destroying weapons that would leave nothing standing no matter how durable or powerful they are, and survived to tell the tale. Is it luck, sheer stubbornness, The Emperor's grace, or a combination of all three, Badasious doesn't try to think about it. What really matters is that the enemy failed to kill him and they will pay for failing.
- This model may only be wounded on a 3+ or worse, has a 4++ invulnerability save, ignores damage on a 5+ and all damage dealt to him is halved (rounding up).
- Shield of Badasious: Sometimes Badasious’ raw badassnous is not enough to protect himself. In those situations he calmly puts his pistol away, and pulls out his shield and a thermos of tea, because it’s going to take a god emperor knows amount of firepower to shift him now.
- At the beginning of your turn you may choose for this model to put away its pistol, and instead wield its shield. If so this model may not fire its pistol until your next turn when you must decide again whether or not to use the pistol or shield, but this model increases its ward save to a 3++ and all models targeting this model must subtract one from their hit rolls. In addition, units which successfully charge this model or are successfully charged by this model suffer one mortal wound.
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Infantry, Charecter, Inquisitor Badasious
Troops
Angry Mob
Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Rioter | 6" | 4+ | 4+ | 3 | 3 | 1 | 1 | 6 | 6+ | 4 |
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Lasgun | 24" | Rapid Fire 1 | 3 | 0 | 1 | - |
Las Pistol | 12" | Pistol 1 | 3 | 0 | 1 | - |
Mob Tools | Melee | Melee | +1 | 0 | 1 | A hit roll of 1 with this weapon deals a mortal wound to the bearer on a 4+ on a D6 |
Wargear:
- Lasgun
Wargear Options:
- Any model may replace its lasgun for a las pistol and mob tools.
Abilities:
- FUCKING HERETICS!!!
- Followers of the Angry Bastards
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Infantry, Angry Mob
Iratus Storm Troops
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Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Iratus Storm Trooper | 6" | 4+ | 3+ | 3 | 3 | 1 | 1 | 6 | 4+ | 9 |
Iratus Storm Trooper Sergeant | 6" | 4+ | 3+ | 3 | 3 | 1 | 2 | 7 | 4+ | 9 |
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Frag grenade | 6" | Grenade D6 | 3 | 0 | 1 | - |
Krak grenade | 6" | Grenade 1 | 6 | -1 | D3 | - |
Wargear:
- Iratus Storm Trooper:
- Boltgun
- Frag and Krak grenades
- Iratus Storm Trooper Sergeant:
- Chainsword
- Bolt pistol
- Frag and Krak grenades
Wargear Options:
Abilities:
- FUCKING HERETICS!!!
- Followers of the Angry Bastards
- Protect the Angry Bastard!
- Whenever a CODEX - OFFICIO IRATUS CHARECTER looses a wound and a unit with the rule is within 3” roll a D6. On a 4+ CODEX - OFFICIO IRATUS CHARECTER does not loose a wound, and the unit with this rule within 3” suffers a mortal wound instead.
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Infantry, Iratus Storm Troops
Mad Zealots
These guys are everywhere. It doesn’t matter where you go in the imperium you will find crazed zealots of the imperial cult running around, spouting gibberish and generally getting in the way. Mostly, they’re just a sap on resources for the imperium as a whole, but they are tollerated because they a. Provide a suitably holy atmosphere to the vast cathedrals which can be found everywhere and b. Fight like the complete nutters they are when pointed in the direction of the imperium foes. The officio iratus is no exception in this regard, except that strict hygiene standards are enforced upon any such zealots which find their way into their ships. This has been the case ever since an Angry Evesor was dragged out of its drug induced slumber by the foetid stench of hundreds of these filthy humans (the cleanup from which took weeks to complete). This is fortunate for the Officio Iratus, as nurgle has been looking at using the disgusting humans as a means of exerting his influence, an act which could severally hindered the officio until Badasious did something about it.
Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Rioter | 6" | 4+ | 4+ | 3 | 3 | 1 | 2 | 6 | 7+ | 6 |
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Flagellation Tools | Melee | Melee | User | 0 | 1 | Hit with this weapon count as 2 hits instead of 1. |
Wargear:
- Flagellation Tools
Wargear Options:
- None
Abilities:
- FUCKING HERETICS!!!
- Followers of the Angry Bastards
- Completely Bloody Crazy:
- A model with this rule ignores damage received on a 5+ on a D6. In addition to this enemy units suffer -1 to hit against this unit in the fight phase.
Faction Keywords: Imperium, Angry, Codex - Officio Iratus
Keywords: Infantry, Angry Mob
Elites
Angry Evesor
Name | M | WS | BS | S | T | W | A | Ld | Sv | Points |
---|---|---|---|---|---|---|---|---|---|---|
Angry Evesor | 7" | 2+ | 2+ | 4 | 4 | 5 | 5 | 10 | 4+ | 90 |
Weapon | Range | Type | S | AP | D | Abilities |
---|---|---|---|---|---|---|
Executioners Pistol | 12" | Pistol 4 | 4 | -1 | 1 | You may reroll failed wound rolls with this weapon against INFANTRY units. |
Neuro-Guantlet | Melee | Melee | +1 | -1 | 1 | You may reroll failed wound rolls for this weapon. |
Power Sword | Melee | Melee | User | -3 | 1 | - |
Abilities: