Codex - Rising Sons

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Codex: Rising Sons

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Special Rules

And They Shall Know No Fear

  • Chapter Tactics (White Scars)
  • Combat Squads
  • Yamato Spirit: The Rising Sons are known for their courage and their fighting spirit.
All Rising Sons models with this rule gain the Furious Assault and Crusader USR.
  • Honour Before Reason: Although proud and courageous, the Rising Sons’ maintenance of honour and straightforward charging into enemy lines made them be declared to go on a Penitence Crusade to the Tiji Sector. Now with this, Mifune Toshiro, Chapter Master of these proud sons of Jaghatai, must forge them into something new. Though sadly, old habits die hard.
Whenever a Rising Sons model/unit is in charge range with the enemy, then the model/unit must attack on the following turn. If the model/unit captures and consolidates its position on a objective that grants victory points, and will be in range to charge an enemy, then it must roll for a Leadership Test with a -2 penalty. If the test is passed on a 6 or higher, then the model/unit maintains its position. If failed, then the model/unit must charge the target and discard the objective.
Models armed with ranged weapons instead automatically shoot the nearest target.

Psychic Powers

All Librarians (name may change with time) can roll from the following Psychic Disciplines:

  • Biomancy
  • Divination
  • Daemonology (Sanctic)
  • Pyromancy
  • Telekinesis
  • Telepathy

Warlord Traits

1. Inspiring Presence, Mocking Stance 2. Weapons Master 3. Huntsman
The Warlord is a disciplinarian that will make his men go through extra length in order to achieve their objectives. Failure is not an option to him. Additionally the Warlord will comment on his enemies on how pathetic they are when faced against his marines, or praise them if he sees that they are actually trying to fight.

Any unit in 12” of the Warlord gains a +1 to all Leadership rolls. All enemy models get a -1 penalty to WS.

The Warlord is uncommonly skilled in the use of his weapon. Even other skilled warriors are surprised at how he can fight them with barely any difficulty.

The Warlord can re-roll every failed To Hit and To Wound rolls in close combat. He also gains the Counter-Attack USR.

The Warlord is known for being good at hunting his enemies wherever they are.

The Warlord gains the Preferred Enemy USR.

4. Wisdom of The Kami and Ancestors 5. Swallow your Pride 6. Absolute Defence
The Warlord prays to the Kami Emperor and his ancestors for guidance on the battlefield and that fortune will smile upon his men.

The Warlord and any unit he’s part of/joined can re-roll failed Leadership Tests once per turn and gains the Adamantium Will USR (note that only the Warlord gains Adamantium Will and only him).

Due to the events that resulted in the situation the Rising Sons found themselves in, the Warlord must swallow his pride and actually force his men not to recklessly attack their enemies.

If the Warlord leads a unit, then that unit doesn’t suffer from the Honour Before Reason SR.

The Warlord is known to be one hell of a beatstick and his endurance, resistance, and will to live is legendary.

The Warlord gains the Eternal Warrior and It Will Not Die USR.


Rising Sons Armoury

Melee Weapons

Yamato Blades

Weapons whose origin can be traced from the feudal times of the Yamato sector.

Yamato Blades are, despite hearing legends about their incredible performance, no different from normal blades when it comes to sharpness. Thus a Power Katana is no different from a more traditional Power Sword, while a Relic Nodachi is no different from a Relic Blade.

However, if there is one thing that the Yamato Blades are superior to other Power Weapons, then it is their light construction and way of unsheathing them by the Rising Sons. Combined with their training, Yamato Blades are known to cut with ridiculous speed when in the hands of a Rising Son.

Header text Header text Header text Header text Header text
Name Range S AP Type
Katana - User - Melee, Quickdraw,
Wakizashi - User - Melee, Quickdraw, Dual Wield Orientation
Power Katana - User 3 Melee, Quickdraw,
Power Wakizashi - User 3 Melee, Quickdraw, Dual Wield Orientation
Relic Nodachi - +1 2 Melee, Two-Handed, Rending, Quickdraw

Quickdraw - Items with this special rule grant the model wielding it a permanent +1 to Initiative in close combat and a +1 to Weapon Skills when charging an enemy.

Dual Wield Orientation - Items with this rule become Specialist Weapons when wielded with a Katana or Power Katana. The latter two also become Specialist Weapons. Note that the weapons have to be paired with those that correspond with each other. Thus a Wakizashi can only be paired with a Katana, while a Power Wakizashi with a Power Katana.

Ranged Weapons

Raijin Pattern Bolter Weapons/Kaminari Guns

Raijin is a name for a terrifying spirit that is attributed with lightning among the people of the Yamato Sector. It is said that the fury of this spirit is so great that instead of calling him Raijin, they call him Kaminari-Sama (trans: Lightning Lord). If they didn’t, then he’d enact judgement in the form of a lightning bolt and take away people’s belly buttons. Another interpretation would be that the Raijin is an extension of the Kami Emperor’s will, and that it taking away people’s belly buttons may be seen that the person somehow offended the Emperor.

The Rising Sons are a little superstitious in these situations, and in order to not anger both the Kami and the lightning spirit (and have their belly buttons taken away) they decided to create weapons that would reflect the Raijin’s nature.

The Raijin Pattern Bolt Weapons (also known as Kaminari Guns) are the result of the Son’s years of studies and technological trials and errors. These weapons have a more enhanced auto-loading system and built in targeting mechanism from STC the marines managed to uncover during their first two centuries since their founding. All of this combined with greatly above marvelous craftsmanship. While being fired, Kaminari Guns sound like thunderstorms with each bolt round fired.

Because of this, Kaminari Guns are very difficult and take a very long time to produce. Thus only the Chapter’s Veteran members are granted these weapons after their introduction into the 1st Company.

All Bolters wielded by models that are Independent Characters and/or Elites gain the Master Crafted and Shred USR.

Kaminari Guns are an upgrade for Bolter Weapons. Bolt Pistols, Bolters and Storm Bolters can be upgraded for 2 pts each, while each Heavy Bolters for 3 pts each.

Dragon Fury Flamers

Dragon Fury Flamers are a product of need when the Chapter fought Tyranids for the first time.

Utilizing a bizarre concoction made out of blessed promethium and plant substances the marines mixed into it, this resulted in an even more volatile, hard to extinguish pyrogel that is also incredibly sticky.

Enemies hit by something like this are burned alive while trying to remove the sticky substance. This is especially useful against Tyranids, as the gel goes inside the smaller creatures’ spaces between their carapaces, literally cooking them inside their own armours.

All Flamers wielded by models that are Independent Characters and/or Elites gain the Fleshbane USR.

Dragon Fury Flamers are an upgrade for Flamer Weapons. Flamers can be upgraded for 3 pts each, while Heavy Flamers and Flamestorm Cannons can be upgraded for 5 pts each.