Codex - Unaligned: /tg/'s 9th Edition
This codex serves as an "archive" of some sort for all those model ideas that don't fit in any particular codex. If you have a cool concept for a model, feel free to add it to this page.
Units
Troops
Beastmen
This unit contains 10 Beastmen (Power Rating: 3).
| Name | M | WS | BS | S | T | W | A | Ld | Sv | Pts/model |
|---|---|---|---|---|---|---|---|---|---|---|
| Beastman | 6" | 4+ | 5+ | 3 | 3 | 1 | 2 | 6 | 6+ | 5 |
Wargear:
-Chainsword
| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Chainsword | Melee | Melee | User | - | 1 | Each time the bearer of this weapon fights it may make 1 additional attack with this weapon profile. |
-Stub Pistol
| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Stub Pistol | 12” | Pistol 1 | 3 | - | 1 | - |
Special Rules: <tabs> <tab name="X"> X </tab> <tab name="X"> X </tab> </tabs>
Keywords:
- Faction: Beastmen, Unaligned
- Troops, Infantry
Gangers
This unit contains 10 Gangers (Power Rating: 2).
| Name | M | WS | BS | S | T | W | A | Ld | Sv | Pts/model |
|---|---|---|---|---|---|---|---|---|---|---|
| Gangers | 6" | 5+ | 5+ | 3 | 3 | 1 | 1 | 6 | 6+ | 4 |
Wargear:
-Stubber
| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Stubber | 24” | Rapid Fire 1 | 3 | - | 1 | - |
Special Rules: <tabs> <tab name="Numerous Beyond Counting"> You may put 2 of this unit into each Troop slot. </tab> <tab name="Varied as the Galaxy Itself"> When deploying this unit, choose one of the following effects; that effect lasts for the rest of the battle:
- Mutant Rabble: Add 1 to this unit's Strength and Toughness, but subtract 1 from its Leadership characteristic.
- Tau Serfs: Improve this unit's Ballistic Skill by 1 point and this unit may fire overwatch without using the associated Stratagem. However, reduce this unit's Weapon Skill by 1.
- Hive Ganger: Improve this unit's Weapon Skill by 1 and add 1 to its Attacks characteristic.
- Genestealer Cult Workers:
- Enslaver Pawns:
</tab> </tabs>
Keywords:
- Faction: Gangers, Unaligned
- Troops, Infantry
Elites
Ambull
This unit contains 1 Ambull (Power Rating: 4).
| Name | M | WS | BS | S | T | W | A | Ld | Sv | Pts/model |
|---|---|---|---|---|---|---|---|---|---|---|
| Ambull | 6" | 3+ | 6+ | 6 | 6 | 7 | 4 | 6 | 3+ | 75 |
Wargear:
-Enormous Claws
| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Enormous Claws | Melee | Melee | User | -3 | D3 | - |
Special Rules: <tabs> <tab name="Rad-Maggot Symbiosis"> At the start of each battle round this model gains D3 lost wounds. </tab> <tab name="Rapid Tunneling"> At the start of your Movement phase, you can remove this model from the battlefield. At the end of your next Movement phase, set it up again, anywhere on the battlefield, more than 9" away from any enemy models. </tab> </tabs>
Keywords:
- Faction: Dreaded Ambull, Unaligned
- Elites, Ambull, Monster
Enslaver
This unit contains 1 Enslaver (Power Rating: 4).
| Name | M | WS | BS | S | T | W | A | Ld | Sv | Pts/model |
|---|---|---|---|---|---|---|---|---|---|---|
| Enslaver | 8" | 3+ | 3+ | 4 | 3 | 5 | 4 | 10 | 6+ | 75 |
Wargear:
-Mind Bolt
| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Mind Bolt | 18" | Pistol 1 | 4 | 0 | 1 | Add 1 to this weapon's number of shots, Strength, Ap and Damage ancharacteristic for each model killed by this model's Soul-eating Needle (up to a maximum of +3). |
-Soul-eating Needle
| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Soul-eating Needle | Melee | Melee | User | -3 | 2 | Each time this model kills a model in the Fight phase, it recovers D3 lost wounds. |
Special Rules: <tabs> <tab name="Mind Possession"> At the start of the FIght phase, select an enemy model within 2" of this model and roll 3D6; if the result is greater than the model's Leadership characteristic, for the remainder of the phase, that model counts as being a part of your army and of this model's unit. </tab> <tab name="Psychic Field"> This model has a 5+ Invulnerable save. Each time this model kills a model with its Soul-eating Needle, add 1 to its Invulnerable save (up to a maximum of 3+). </tab> <tab name="Puppeteer"> If this model is included in a Detachment made up of units with the Enslavers faction keyword, but that are not Enslavers, this model counts as an HQs unit and fills a HQs slot. </tab> </tabs>
Keywords:
- Faction: Enslavers, Unaligned
- Elites, Enslaver, Monster, Character, Fly
The Archivist
This unit contains 1 The Archivist (Power Rating: 5). Only one of this unit may be included in your army.
| Name | M | WS | BS | S | T | W | A | Ld | Sv | Pts/model |
|---|---|---|---|---|---|---|---|---|---|---|
| The Archivist | 5" | 3+ | 3+ | 5 | 4 | 6 | 4 | 9 | 3+ | 90 |
Wargear:
-Atomic Disassembler
| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Atomic Disassembler | 18" | Pistol 1 | 8 | -3 | D6 | When resolving an attack made with this weapon the target does not receive the benefit of cover to its saving throw. |
-Eradicator Glove
| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Eradicator Glove | Melee | Melee | x2 | -3 | 3 | When resolving an attack made with this weapon, subtract 1 from the hit roll. |
Special Rules: <tabs> <tab name="Disruptive Influence"> Subtract 1 from the Leadership characteristic of enemy and friendly units whilst they are within 3" of any model with this special rule. </tab> <tab name="Seeker of Archeotech"> Each time you make an attack with this model during the Fight phase, add 1 to the wound roll if the target unit has a Relic. </tab> </tabs>
Keywords:
- Faction: Zoat, Unaligned
- Elites, The Archivist, Monster, Character
The Emissary from Beyond
Fast Attacks
Borewyrm Infestation
This unit contains 1 Borewyrm Infestation (Power Rating: 1). It can include up to 5 additional Borewyrm Infestations (Power Rating: +1/model)
| Name | M | WS | BS | S | T | W | A | Ld | Sv | Pts/model |
|---|---|---|---|---|---|---|---|---|---|---|
| Borewyrm Infestation | 4" | 4+ | 6+ | 3 | 4 | 2 | 3 | 5 | 4+ | 15 |
Wargear:
-Vicious Jaws
| Weapon | Range | Type | S | AP | D | Abilities |
|---|---|---|---|---|---|---|
| Vicious Jaws | Melee | Melee | User | 0 | 1 | Each time you make a wound roll of 6+ for this weapon, that hit is resolved at AP -2 instead. |
Special Rules: <tabs> <tab name="Hard to Hit"> Your opponent must subtract 1 from hit rolls for ranged weapons that target this unit. </tab> <tab name="Rapid Tunneling"> At the start of your Movement phase, you can remove this model from the battlefield. At the end of your next Movement phase, set it up again, anywhere on the battlefield, more than 9" away from any enemy models. </tab> </tabs>
Keywords:
- Faction: Dreaded Ambull, Unaligned
- Fast Attacks, Borewyrm Infestation, Swarm