Conquest of Elysium

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Revision as of 15:17, 25 August 2021 by 1d4chan>The Hat That Was
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This is a /v/ related article, which we tolerate because it's relevant and/or popular on /tg/... or we just can't be bothered to delete it.

From Creators of holy god war, the video game, they also made a quicker Roguelike game. Instead of Gods and nations duke it out, its smaller scale warlords fighting each other to rule the land of Elysium (though that is secondary to the fighting off the wildlife).

Like in Dominons the goal is to kill all your rivales, but because of unforgiving RNG, its more about avoiding randomness longer then the enemy, trying to not get swarmed by animal with a taste for human flesh, and hope you can quickly close one of several the random abycolib portals, or at least the swarms of Demons/undead/ect kill your reivals first.

This is a game were your going to play each class a few times on easy just to learn them while hoping you don't start resource-deprived and/or have having your starting cididal destroyed by a roaming elemental/kraken/Dragon/demon/bear/mooses/deers/ect.. before you can capture your backup.

Classes

Your Factions you pick one, each with their own unique mechanics, and often requiring the procuring of a unique recores to fuel their rituals.

Gallery