Creature Fixes

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Revision as of 02:00, 6 October 2015 by 1d4chan>Ilniaj (Tomb Stalker/Sentinel)
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With all the new Monstrous/Gargantuan creatures that have been released, there have been a lot of complaints made against it in the manner of the creature being mechanical and therefore, better classified as a Walker. This page aims to fix that, preferably without adjusting points costs.

Special Rule

  • Mechanical: Models with this special rule are immune to the Poison, Fleshbane and Force special rules. However, attacks with the Haywire special rule are Rending as well, attacks with the Armourbane or Melta (fired within half range) special rules cause Instant Death on a roll of 6 To Wound and the Lance special rule will wound on a 4+ minimum.

The simplest fix is a special rule to represent a model with a mechanical nature. Give it to Necrons, Battlesuits, Mechanicum machines, servitors and anything else that's appropriate.

Vehicles to Infantry

Creatures to Walkers

This fix involves converting Monstrous/Gargantuan Creatures into Walkers/Super-Heavy Walkers. The models stats are unchanged aside from the additions provided.

Stormsurge

Name WS BS S FA SA RA I A HP
Stormsurge 2 3 6 12 12 12 2 2 6


Unit Type: Super-Heavy Walker
Special Rules - Fall Back: The Stormsurge may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.

Riptide

Name WS BS S FA SA RA I A HP
Riptide 2 3 6 12 12 12 2 3 4


Unit Type: Walker
Wargear - Jetpack: The Jetpack allows the model to move as if its Jet Pack Infantry despite being a Walker.
Special Rules

  • Fall Back: A unit of Ghostkeel may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.
  • Supporting Drones: Drones can be part of a unit of Ghostkeel despite it being a Vehicle while the Drones are infantry.

R'varna

Name WS BS S FA SA RA I A HP
R'varna 2 3 6 13 13 13 2 3 5


Unit Type: Walker Special Rules

  • Fall Back: A unit of R'varna may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.
  • Supporting Drones: Drones can be part of a unit of R'varna despite it being a Vehicle while the Drones are infantry.

Y'vahra

Name WS BS S FA SA RA I A HP
Y'vahra 2 3 6 12 12 12 2 3 4


Unit Type: Walker
Wargear:

  • Vectored Thrust Array: Instead of allowing the Y'vahra to move as if it is a Swooping Monstrous Creature it allows it to move as if it is a Zooming Flyer.
  • Jetpack: The Jetpack allows the model to move as if its Jet Pack Infantry despite being a Walker.
  • Flechette Dispersal Pods: Can be used whenever it uses the Vectored Thrust Array to move like a Zooming Flyer.

Special Rules

  • Fall Back: A unit of Y'vahra may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.
  • Supporting Drones: Drones can be part of a unit of Y'vahra despite it being a Vehicle while the Drones are infantry.

Ghostkeel

Name WS BS S FA SA RA I A HP
Ghostkeel 2 3 6 11 11 11 2 3 3


Unit Type: Walker
Wargear - Jetpack: The Jetpack allows the model to move as if its Jet Pack Infantry despite being a Walker. Special Rules

  • Fall Back: A unit of Ghostkeel may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.
  • Supporting Drones: Drones can be part of a unit of Ghostkeel despite it being a Vehicle while the Drones are infantry.

Castellax

Name WS BS S FA SA RA I A HP
Castellax 3 4 6 13 12 11 3 2 3


Unit Type: Walker
Wargear - Atomantic Shielding: Atomantic Shielding adds 1" to Explodes! results on the vehicle damage table instead of adding 1" to a Reactor Blast.
Special Rules:

  • Cybernetica Cortex: The Castellax counts as being Ld7 for any tests or effects involving leadership.
  • Reactor Blast: The Castellax automatically suffers an Explodes! result on the vehicle damage table whenever it loses its last Hull Point.

Vorax

Name WS BS S FA SA RA I A HP
Vorax 3 4 6 12 11 10 4 2 2


Unit Type: Walker
Special Rules - Cybernetica Cortex: The Vorax counts as being Ld7 for any tests or effects involving leadership.

Thanatar

Name WS BS S FA SA RA I A HP
Thanatar 3 4 8 14 13 10 2 2 4


Unit Type: Walker
Wargear - Atomantic Shielding: Atomantic Shielding adds 1" to Explodes! results on the vehicle damage table instead of adding 1" to a Reactor Blast.
Special Rules:

  • Smash
  • Cybernetica Cortex: The Thantar counts as being Ld8 for any tests or effects involving leadership.
  • Reactor Blast: The Thanatar automatically suffers an Explodes! result on the vehicle damage table whenever it loses its last Hull Point.

Kastelan Robot

Name WS BS S FA SA RA I A HP
Kastelan 3 3 6 12 12 11 2 2 3


Unit Type: Walker
Special Rules - Kastelan Battle Protocols: The Aegis Protocol allows you to roll two dice on the vehicle damage table and discard a roll of your choice.

Dreadknight

Name WS BS S FA SA RA I A HP
Dreadknight 5 4 6 12 12 10 4 3 4


Unit Type: Walker
Special Rules: Psychic Pilot (Mastery Level 1)
Option - Personal Teleporter: Upgrading a Dreadknight with a Personal Teleporter allows it to move as if it is Jump Infantry.

Tomb Stalker

Name WS BS S FA SA RA I A HP
Tomb Sentinel 4 4 6 12 12 12 4 4 4


Unit Type: Walker
Special Rules - Phase Tunneling: Grants the Move Through Cover special rule and makes all close combat attacks AP2 as well.

Tomb Sentinel

Name WS BS S FA SA RA I A HP
Tomb Sentinel 4 4 6 12 12 12 4 2 4


Unit Type: Walker
Special Rules - Phase Tunneling: Grants the Move Through Cover special rule and makes all close combat attacks AP2 as well.