Creature Fixes

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Revision as of 02:24, 6 October 2015 by 1d4chan>Ilniaj (Creatures to Walkers)
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With all the new Monstrous/Gargantuan creatures that have been released, there have been a lot of complaints made against it in the manner of the creature being mechanical and therefore, better classified as a Walker. This page aims to fix that, preferably without adjusting points costs.

Special Rule

  • Mechanical: Models with this special rule are immune to the Poison, Fleshbane and Force special rules. However, attacks with the Haywire special rule wound on a 2+ and are Rending, attacks with the Armourbane or Melta (fired within half range) special rules cause Instant Death on a roll of 6 To Wound and the Lance special rule will wound on a 4+ and gain a re-roll if the weapons strength is higher than the targets toughness.

The simplest fix is a special rule to represent a model with a mechanical nature. Give it to Necrons, Battlesuits, Mechanicum machines, servitors and anything else that's appropriate.

Vehicles to Infantry

Creatures to Walkers

This fix involves converting Monstrous/Gargantuan Creatures into Walkers/Super-Heavy Walkers. The models stats are unchanged aside from the additions provided.

Stormsurge

Name WS BS S FA SA RA I A HP
Stormsurge 2 3 6 12 12 12 2 2 6


Unit Type: Super-Heavy Walker
Special Rules - Fall Back: The Stormsurge may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.

Riptide

Name WS BS S FA SA RA I A HP
Riptide 2 3 6 12 12 12 2 3 4


Unit Type: Walker
Wargear - Jetpack: The Jetpack allows the model to move as if its Jet Pack Infantry despite being a Walker.
Special Rules

  • Fall Back: A unit of Ghostkeel may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.
  • Supporting Drones: Drones can be part of a unit of Ghostkeel despite it being a Vehicle while the Drones are infantry.

R'varna

Name WS BS S FA SA RA I A HP
R'varna 2 3 6 13 13 13 2 3 5


Unit Type: Walker
Special Rules

  • Fall Back: A unit of R'varna may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.
  • Supporting Drones: Drones can be part of a unit of R'varna despite it being a Vehicle while the Drones are infantry.

Y'vahra

Name WS BS S FA SA RA I A HP
Y'vahra 2 3 6 12 12 12 2 3 4


Unit Type: Walker
Wargear:

  • Vectored Thrust Array: Instead of allowing the Y'vahra to move as if it is a Swooping Monstrous Creature it allows it to move as if it is a Zooming Flyer.
  • Jetpack: The Jetpack allows the model to move as if its Jet Pack Infantry despite being a Walker.
  • Flechette Dispersal Pods: Can be used whenever it uses the Vectored Thrust Array to move like a Zooming Flyer.

Special Rules

  • Fall Back: A unit of Y'vahra may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.
  • Supporting Drones: Drones can be part of a unit of Y'vahra despite it being a Vehicle while the Drones are infantry.

Ghostkeel

Name WS BS S FA SA RA I A HP
Ghostkeel 2 3 6 11 11 11 2 3 3


Unit Type: Walker
Wargear - Jetpack: The Jetpack allows the model to move as if its Jet Pack Infantry despite being a Walker. Special Rules

  • Fall Back: A unit of Ghostkeel may retreat from close combat as if it failed a morale check despite being fearless as long as it isn't unable to move for any reason.
  • Supporting Drones: Drones can be part of a unit of Ghostkeel despite it being a Vehicle while the Drones are infantry.

Castellax

Name WS BS S FA SA RA I A HP
Castellax 3 4 6 13 12 11 3 2 3


Unit Type: Walker
Wargear - Atomantic Shielding: Atomantic Shielding adds 1" to Explodes! results on the vehicle damage table instead of adding 1" to a Reactor Blast.
Special Rules:

  • Cybernetica Cortex: The Castellax counts as being Ld7 for any tests or effects involving leadership.
  • Reactor Blast: The Castellax automatically suffers an Explodes! result on the vehicle damage table whenever it loses its last Hull Point.

Vorax

Name WS BS S FA SA RA I A HP
Vorax 3 4 6 12 11 10 4 2 2


Unit Type: Walker
Special Rules - Cybernetica Cortex: The Vorax counts as being Ld7 for any tests or effects involving leadership.

Thanatar

Name WS BS S FA SA RA I A HP
Thanatar 3 4 8 14 13 10 2 2 4


Unit Type: Walker
Wargear - Atomantic Shielding: Atomantic Shielding adds 1" to Explodes! results on the vehicle damage table instead of adding 1" to a Reactor Blast.
Special Rules:

  • Smash
  • Cybernetica Cortex: The Thantar counts as being Ld8 for any tests or effects involving leadership.
  • Reactor Blast: The Thanatar automatically suffers an Explodes! result on the vehicle damage table whenever it loses its last Hull Point.

Kastelan Robot

Name WS BS S FA SA RA I A HP
Kastelan 3 3 6 12 12 11 2 2 3


Unit Type: Walker
Special Rules - Kastelan Battle Protocols: The Aegis Protocol allows you to roll two dice on the vehicle damage table and discard a roll of your choice.

Dreadknight

Name WS BS S FA SA RA I A HP
Dreadknight 5 4 6 12 12 10 4 3 4


Unit Type: Walker
Special Rules: Psychic Pilot (Mastery Level 1)
Option - Personal Teleporter: Upgrading a Dreadknight with a Personal Teleporter allows it to move as if it is Jump Infantry.

Tomb Stalker

Name WS BS S FA SA RA I A HP
Tomb Sentinel 4 4 6 13 13 13 4 4 3


Unit Type: Walker
Special Rules - Phase Tunneling: Grants the Move Through Cover special rule and makes all close combat attacks AP2 as well.

Tomb Sentinel

Name WS BS S FA SA RA I A HP
Tomb Sentinel 4 4 6 13 13 13 4 2 3


Unit Type: Walker
Special Rules - Phase Tunneling: Grants the Move Through Cover special rule and makes all close combat attacks AP2 as well.