D20 Modern

From 2d4chan
Revision as of 01:49, 12 January 2010 by 1d4chan>Coldacid (Created page with 'What do you get when you take Dungeons & Dragons and put it in the 20th century? d20 Modern. Back in the good old days of 3e (not 3.5), some brilliant bastard at [[Wizar…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

What do you get when you take Dungeons & Dragons and put it in the 20th century? d20 Modern.

Back in the good old days of 3e (not 3.5), some brilliant bastard at Wizards decided that there was no point in having only one game using the d20 System. So, they took the D&D rules, replaced the classes, and added guns. The result was d20 Modern, an easy enough to play modern RPG (if you don't mind rules skewed toward magic and monsters, as opposed to, you know, REALITY).

Like D&D, Wizards also belched forward a number of accessory books for d20 Modern, which unlike the D&D ones, were fewer in number, and actually worth buying.

This article is a stub. You can help 1d4chan by expanding it