Dirty Tricks

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Dirty Tricks in Warhamme 40K

In the grimdark universe there's only war. And as the saying goes "all is fair in love and war" some munchkins abuse EVERY rule in the book, if possible. Remember the Devilfish of Doom? Yes, I mean that kind of munchkin. This article features imbalanced combos or dirty tricks that are impossible on a real battlefield and possible countermeasures.

This Article is far from complete and refers right now to the 6th Edition of the rulebook. If someone wants to contribute, feel free to join in.

The Rhino Scope

What's meant by that, a Rhino with a scoped Stormbolter? Nope, that can be done with every race that sports cheap Transports, e.g. Dark Eldar or Imperials. All you need is one shooty squad, and two transports.

Choose a target, that can be one specific model or a group of models in a squad, e.g. one of those pesky Space Marines with a Lascannon or a expensive HQ (Papa Smurf). Put the first model in shooting distance to the victim, err target, and form a conga line towards it. Now place the two transport right and left of the conga line in a way that the whole line only sees the target(s). If the line now fires, only those models who can be seen can be removed as losses. And only characters get 'Attention Sir'.

Counter: Well, the obvious, shoot at least one of the transports before the formation comes to bear.


Jaws of the World Wolf reloaded

Jaws of the World Wolf is a Psychic Power from the old Space Wulves Codex, sported by the Runepriest, easily the most broken counter against any psyker. With Living Lightnings the Runepriest ist also a freaking tesla coil. Now put him on a bike or into a Metal Box and you have a driving tesla coil. As if this isn't enough, this guy has an equipment option to deny an 36" bubble to infiltrators. Now this guy alone is a pest, but per HQ-slot your opponent brings two of them. Now try imagine a White Scars/Space Wulves list. Grav-Gun Spam and Jaws of the World Wolf. In a nutshell: Try an Initiative-Test with Initiative 1, and your model is lost, if you fail. No FnP, no Attention Sir, no Eternal Warrior, no Invulnerable/Armour Save, just a lousy Deny the Witch.

Counter: This combo sucks big against Flyerlist like Cron Air or Hellturkeys, and is just good against shooty mobs and armoured assaults. For all other armies, try to stay out of the Jaws death zone and shoot him down from distance as long as you can. Or wait for the nerfing in the next codex.