Dungeons & Dragons Campaign Settings

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Dungeons & Dragons had always been replete with campaign settings, both those officially released and those created by DMs themselves. From the grim and dark world of Ravenloft, to the noble and chivalrous Dragonlance, they span all manner of interests and themes in order to provide as broad an attraction to players and DMs of all strips.

List of D&D Campaign Settings

  • Al-Qadim: A supplement to Forgotten Realms, taking place on the same planet. Fantasy medieval Middle East at the height of its wealth, science, and power. Last supported edition: AD&D, 1 class updated for 3e/3.5e.
  • Birthright: The gods fucked a lot of mortals, and one or more of your PCs is a descendant of one.
  • Council of Wyrms:
  • Dark Sun: Dying desert world.
  • Dragonlance:
  • Eberron: Magitek adventurepunk with dark
  • Forgotten Realms: The most famous and popular setting.
  • Ghostwalk: The one everyone forgets exists.
  • Greyhawk: The default D&D setting for most of its existence.
  • Kara-Tur: A supplement to Forgotten Realms, taking place on the same planet.
  • Maztica: A supplement to Forgotten Realms, taking place on the same planet.
  • Mystara:
  • Planescape: Established the Great Wheel cosmology. Made famous by the videogame Planescape:Torment
  • Points of Light: The "default" setting for 4e. Basically a completely blank canvas.
  • Ravenloft: You are evil and being punished in a magic Gothic world.
  • Spelljammer: D&D IN SPAAACE!

Noteworthy/developed 'homebrew' settings