Enjou kosai adventure

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Enjo kōsai - RPG

Stats:

Name: Age: Height: Bust: Ass: Belly: Haircolor: School uniform:

Final Goal: (we need to make a 1d100 list of some sort)

Initial purity: (i like the proposed ideas, affects rate of gained surplus magic and cap)

Social standing: (your social standing, defines your allowance and your starting money. Also defines your purity levels. High class means you can must start out almost pure. Also: High class means that you can only start with 1 mundane skill, while the poorest of the poor can start out with 4.)


Exp: (You gain 1 stat point per 100 exp?) (gained via dates, or achivments for your character)

Surplus magic: (basically how much whore points you have in surplus, can be burned in order to perform greater acts)


Stats:

You get to take specialisation in 1 skill, starting with 5 points in it, and you get to take 3-5 subskills with 2-3 points in them depending on background.

Suggested stats:

  • Illusion(optical mirages)
  • Desillusion(hallucinations instead of mirages)
  • White magic(Heals HP and ability to restore purity, manipulated unpure)
  • Dark magic(Heals all non-stat wounds and ability to reduce purity, manipulate pure)
  • Weapon proficy (pick 1 specialisation, any weapon imagable, you also get new proficies per 5 stat points)
  • Conjuration- other(summon and control planar beings)
  • Conjuration- alter(ability to warp yourself, such as becoming a tentacle monster until spell is cancelled)
  • Psychich(free ability to warp reality without magic)
  • Anti magic(ability to dispell magic, or get heighted andrenalin from being around magic)

Mundane skill:

(abilities that are not skills, but side abilites. Can be aquired 1 per 4 levels The purpose is to get higher rewards from dating, without offering stats to some dark god)


  • Easy Blusher

(or social purposes, your purity is considered higher, also higher with skill amount)

  • Innocent

(character may not be accused of anything, each level also negotes evidence against characters crimes)

  • Manipulative

(Are allowed to ignore conditions that would normally block your characters progress, but only 1 time per skill level per NPC)

  • Theft

(The ability to steal)

  • Common sense

(Lack of it will result in your character getting raped, or failing to realize that blackmails can be stopped at a toes distance)