Age of Sigmar/Tactics/Chaos/Hedonites of Slaanesh

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Slaanesh rises again....

Why Play Hedonites of Slaanesh?

Pros

Cons

Rulebooks

The Hedonites of Slaanesh has all the Warscrolls, Battations and Allegiance Abilities.

  • This should be supplemented with the Hedonites of Slaanesh Errata and Designers' Commentary from the FAQs.

As with all factions you'll want:

  • The core rules are either downloadable or in the Core Book.
  • Games taking place in a Realm need the Realm of Battle rules from the Core Book.
  • In you want to take advantage of realm specific artefacts you'll need the Artefacts Of The Realms section from the Malign Sorcery book.
  • Matched play battleplans are split across the Core Book and General's handbook 2018.
  • All books should be supplemented with any updates from the FAQs.

Allegiance Abilities

Feast of Depravities

You can summon units of SLAANESH DAEMONS to the battlefield if you collect enough depravity points. Each time a friendly SLAANESH HERO inflicts a wound or mortal wound by an attack or spell (and is not negated) on an enemy model but that model is not slain by that wound you receive 1 depravity point. In addition, every time a wound or mortal wound is inflicted on a friendly SLAANESH HERO but that models is not slain by that wound (and is not negated) you receive 1 depravity point. Remember that since wounds are applied one at a time this counts for wounds inflicted by multi-wound weapons (for example if an attack with a 2 wound damage characteristic insa-kills a Liberator you recieve 1 depravity point, even though the weapon inflicts two wounds you apply them one at a time to the unit, the first wound to the liberator granting the depravity point, but not the second wound lost that kills the model). Rule of thumb, two wound models will grant you one depravity point; 3 wound models will grant 2 depravity points, etc. One wound models will grant you nothing (so you will have let your heroes get hurt to get points when facing things like Grots, Skaven and Free Peoples).

Note that when you spend these, you retain any excess depravity points. e.g. If you have 14 and you summon an Infernal Enrapturess for 12 you will have 2 left over.

  • 1 Keeper of Secrets - 30
  • 3 Seeker Chariots - 30
  • 30 Daemonettes - 25
  • 1 Contorted Epitome - 18
  • 1 Bladebringer, Herald on Exalted Chariot - 18
  • 3 Fiends - 18
  • 20 Daemonettes - 18
  • 1 Bladebringer, Herald on Hellflayer - 15
  • 1 Exalted Chariot - 15
  • 1 Infernal Enrapturess, Herald of Slaanesh - 12
  • 1 Bladebringer, Herald on Seeker Chariot - 12
  • 1 Hellflayer - 12
  • 1 Viceleader, Herald of Slaanesh - 10
  • 1 Seeker Chariot - 10
  • 5 Seekers - 10
  • 10 Daemonettes - 9

Hosts of Slaanesh

You MUST select your HEDONITES army to be to be INVADERS, PRETENDERS or GODSEEKERS. Which host you belong to will affect your battalions, command traits, artefacts, etc.

Basically, Hedonites are 3 armies that share units.

Locus of Diversion

For each HEDONITES HERO in your army, at the end of the charge phase roll a D6. You get +2 if your hero is a GREATER DAEMON. On a 4+, on the subsequent combat phase you can pick an enemy unit within 6" and it will fight last. If it has a trait that allows it to attack first (e.g. Gristlegore Command Trait or Idoneth High Tide), the two effects cancel each other.

Euphoric Killers

Exploding 6s, Slaanesh edition. Unmodified attacks of 6 do 2 attacks instead of 1, and if you have 20+ models in the unit, the 6s do 3 attacks instead.

Endless Spells

Invaders

Battle Traits

Command Traits

Magical Artefacts

Pretenders

Battle Traits

Command Traits

Magical Artefacts

Godseekers

Battle Traits

Command Traits

Magical Artefacts

Warscrolls

Heroes

Battleline

Other Units

Scenery

Battalions

Army Building

Allied Armies

Age of Sigmar Tactics Articles
General Tactics
Order
Chaos
Death
Destruction
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