Harrowed
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The Harrowed are a kind of revenant originating from the Deadlands roleplaying game. Whilst the local demons ("Manitou", in the game's parlance) will regularly possess corpses and bring them back as smarter-than-normal zombies called "Walkin' Dead", every so often, a person dies who catches the eyes of a manitou as having real potential. Rather than simply using the corpse like a puppet, the manitou fully merges with them - this has the inadvertent side effect of bringing the body's original soul back along for the ride.
Mind you, the Harrowed may be resurrected, but it's only as one of the undead. And having to share their body with an evil spirit isn't all its cracked up to be. Sure, the Harrowed gets a lot of nifty tricks out of it - supernatural powers of a wide variety (claws, raising walkin' dead and/or undead steeds, controlling dismembered body parts, phasing through walls and spewing hellfire or hellfrost are only some of them), incredible toughness, being unkillable by anything except destruction of the brain, and having a healing factor fueled by consuming raw meat. But the downside? Aside from stinking of the grave (or of whiskey, to blot it out) and spooking normal critters, a harrowed still needs to sleep. And during that time, they suffer horrible nightmares as their demon tries to steal control over their body - and if the demon wins, it'll cause all kinds of havoc before it's forced to give the body back up.