Infinity/N4 Tactics/Aleph
An overview for faction units and tactics in N4.
Why Play Aleph?
Faction Features
Special Skills
Weapons and Equipment
Units Overview
Light Infantry
- Andromeda, Sophistes of the Steel Phalanx:
- Apsaras:
- Chandra Specialist Operative Trisha N33:
- Dactys:
- Acmon, Seargent of Dactys:
- Danavas Hacker:
- Deva Funktionaries: Outrageously high stats and enough profiles to solve any number of problems, Devas make both great backline Lts or frontline combatants.
- Neotrods:
- Parvati, Circle League Star:
- Posthumans:
- Shukra Consultants:
- Sophotects:
- Thamrys the Aodos:
Mercenary LI
- Aida Swanson, Submondo Smuggler: As a smuggler Booty is an obvious flavor thing, but still very nice from time to time. Forward deployment, MA L2 and Viral Mines, aswell as her SMG make her role of defending/taking the midfield obvious- she's not the cheapest choice for this role, but a competent one, especially if going first.
- Authorized Bounty Hunters: They've got Booty (ReRoll), also stealth can be quite neat in certain situations, but mostly they are a niche unit who can be nice to have if you want to bring something specific to your list you can't have on another unit for some reason.
- Miranda Ashcroft: Gets a bit more versatility and a general boost over the regular Bounty Hunter, but for her price she doesn't bring a lot to Aleph.
- Cube Jäger: Irregular parachutists, both profiles bring Paramedic, which seems to be their whole schtick. With WIP 13 they can do the button pressing quite well though and having a SMG and an e/mitter can be very useful to scare away the opponents units after a button is pushed.
- Knauf, Outlaw Sniper: While MSV1 snipers weren't that attractive in N3 the Outrage poster boy turned a whole lot hotter. BS (+1B) and Shock is nasty, and MIM (-3) makes using him a bit safer. Besides that he's not doing much, but that trait also keeps him at an affordable price.
- Krakot Renegades, Morat Fugitives: It’s weird that Krakot is typed as LI, as they are a straight up Warband unit. His purpose is to get up into the opponents face, kill as much as it can and die heroically, in a true Morat fashion. Worth considering for an Alpha Strike, if you can get one.
- Libertos Freedom Fighters: Are the highly popular irregular roadbump unit, coming with either a SMG or a light shotgun plus shock mines. They also get Camouflage and Forward Deployment (8"), dodge on a 16 and have Dogged!
- Monstruckers: SPAAAACEEE TRUUUCKIIING! Monstruckers are cheap irregular engineers with Climbing Plus and a bunch of nice weapon options. The cheapest loadout comes with an SMG and Drop Bears, making it ideal to push a button and turn their position into a foxhole afterwards. The other two loadouts are also quite useful, just pick the one supplementing your lists loadout the most.
- Oktavia Grimsdóttir, Icebreaker's Harpooner: A mercenary character with BS (+1B), Sixth Sense and Dogged. Whith a Missile Launcher and a Contender her role is as an ARO piece, but since she's expensive and barely filling any holes anywhere the main reason to bring her is the cool sculpts she got.
- REM-Racers, Mercenary Hacker-Pilots: These mercenaries bring quite the fun mechanic into the game: With REM-Driver they can buff a remote in the list depending on which loadout you pick! There's also a hacker profile, but Aleph probably has a better use for their pts and SWC.
- Wild Bill, Legendary Gunslinger: He's fast at MOV 6-2, got (+1Dam) and shock on his BS, also he's got marksmanship and NWI. Neither the rifle nor the contender have a nice rangeband, but with the MULTI pistol he's got a positive rangeband from 0-12", which overall makes him an unpleasant close-range fighter.
Medium Infantry
- Agêma Marksmen:
- Atalanta, Agêma's NCO:
- Teucer, Agêma Warrant Officer:
- Arjuna Unit:
- Chandra Seargent Thrasymedes:
- Drakios, Steel Phalanx's NCO:
- Ekdromoi:
- Diomedes, Ekdromoi Officer:
- Scylla, Steel Phalanx's NCO:
- Thorakitai:
- Nesaie Alkeê, Thorakitai Warrant Officer:
- Yadu Troopers, Tactical Assault Teams:
- Yadu Officer Shakti:
Mercenaries
- Armand 'Le Muet,' Freelance Killer: Dude is a relentlessly aggressive trooper that beats down any enemy at any range and even has an extra wound to do. While poor old Armand cannot remember which side he's truly on; he still is an irritating ARO piece because of his -6 Mimetism. He also comes with the option of either a shock minelayer to protect himself, or a MSV1. But that aside, if you're not planning on having a core-linkes sniper for that sweet +3BS Armand is great for an aggressive area-denying troop who does well in both active turn and ARO.
- John Hawkwood, Mercenary Officer: The Boss of White Company comes with either a Red Fury or a K1 Marksman Rifle, and a Chain of Command profile. While his stats are pretty alright and his skills complement the loadouts well he's coming in very pricey- not exactly a unit you'd want to run here if not for flavor reasons.
Heavy Infantry
- Achilles:
- Achilles V2 (Hoplite Armor):
- Ajax the Great, Myrmidon Officer:
- Asuras:
- Hector, Homerid Champion:
- Patroclus, Myrmidon Special Officer:
Tactical Armor Gear
- Maruts:
Remotes
- Dakini Tacbots:
- Daleth Rebots:
- Garuda Rebots:
- Lamedh Rebots:
- Probots:
- Rudras GunBots:
- Samekh Rebots:
- Yudbots:
- Zayin Rebots:
Warband
- Hippolyta, Amazon Officer:
- Myrmidons:
- Eudoros, Myrmidon Officer:
- Machaon, Myrmidon Doctor-Officer:
- Myrmidon Officer:
- Phoenix, Veteran Myrmidon Officer:
- Penthelisea, Amazon Warioress:
Skirmishers
- Dart, Optimate Huntress:
- Dasyus:
- Nagas: