Infinity/N4 Tactics/Onyx Contact Force
An overview for faction units and tactics in N4. WIP
Why Play FACTION?
Text Blurb.
Faction Features
- Features 1:
- Features 2:
- Features 3:
Special Skills
- Skills 1:
- Skills 2:
- Skills 3:
Weapons and Equipment
- Equipment 1:
- Equipment 2:
- Equipment 3:
Units Overview
- Overview 1:
- Overview 2:
- Overview 3:
Remember to keep Unit blurbs short and succinct. This is 'what they do and why they're good' not 'here's how you use them'.
Light Infantry
- Bit& KISS!:
- Fraacta Drop Unit:
- Med-Tech Obsidon Medchanoid: AKA 'Doctor Worm', but don't let the name fool you: they're also your second engineer option. They're your only doctor model, and their price point makes them a pretty efficient specialist through a peripheral. Honestly a good choice if you want a dedicated engineer and doctor that has no reason to expose themselves. They won't be breaking any faces in, but they will be fixing them.
- Nexus Operatives:
- Nexus-7 Operative Kerr-Nau:
- Shasvastii Noctifers: Mr Clean's Magic Core Team Eraser©. The notorious surprise Missile Launcher himself, The Noctifer. This guy has quite the reputation, and for good reason. Hidden Deployment, Mim-6 and DOGGED mean that with proper setup and timing, your opponent might get caught completely pantsless having to deal with multiple AROs. The Spitfire option is also a consideration if you're looking for 8-24" coverage, or for active turn coverage, or you can take him as a surprise Hacker. Finally he has a Lt option if you want to start the game in LoL-But is worth a serious consideration for Decapitation if deployed in camo-state. Don't forget that the Missile launcher also gets an Assault pistol.
- Umbra Delegates:
- Umbra Samaritans:
- Umbra Samaritan Nourikias, Kai'l Rank:
- Ímetron: These things are 4pts regular orders! They're basically just order generating S1 units that can't do shit (but got the Veteran Trait). They deploy by combat jump.
Medium Infantry
- Maakrep Trackers Unit:
- Rodok, Morat Armed Imposition Detachment: A classic staple in Morats, they have a decent statline, great mobility, and 4-4 movement owing to the N4 Medium Infantry buff. Slightly more vulnerable at Arm 2 and still a little bit fragile, they nonetheless get good use out of their mobility and visibility modifiers. No longer as 'must-take' in N4, but pretty strong. Rodoks get Fireteam: Core and Haris, Umbra Delegates and Samaritans can join their Core.
- Specialist Operative Ko Dali:
Heavy Infantry
- Suryats: AP-immune Armor 4. They're somewhat standard heavy infantry, with some decent weapon profiles. There isn't a lot to say here. Notably resilient, only BS13, a decent price range. Consider the MSV1 for some overwatch or cheeky through-smoke shots. They get to form a Haris or Duo in Onyx.
Tactical Armor Gear
- TAGS:
Remotes
- Remotes:
Warband
- Warbands:
Skirmishers
- Skirmishers:
Building Your Army
One to two short paragraphs on list building.
Tactics
- Shoot Enemy, Don't Die:
- Don't Die:
- Play the Objective: