Irda

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An obscure race native to the Dungeons & Dragons setting of Dragonlance, the Irda represent the last survivors of a long-lost and unmourned race.

Say, way back in the mythic dawn of creation, the evil races created an uber-race even more Mary Sue than the elves. Blessed with every advantge they could think of, ultimately, it all went terribly wrong for them: when the Age of Dreams ended, all these goodies were ripped away from them and they were reduced to the pitiful degenerate ogres who now plague the world.

Except... not all of them. See, some of the Irda had the sense not to fuck things up by embracing evil, and these small clans of isolationist uber-ogres still exist in the hidden regions of the world, relying on magic to go unnoticed and untouched by the other races.

Despite being the most isolated and xenophobic of the races in Dragonlance, they have actually been playable, first receiving PC status in the original "Dragonlance Adventures" for Advanced Dungeons & Dragons 1st edition, and then being coverted to 3rd edition in the 3e "Dragonlance Campaign Setting" and then "Races of Ansalon".