Kraken
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The Kraken is a monster from European mythology, presumably Nordic, and is described as a sea-going creature of such enormous size that when it comes to the surface to doze and bask in the sunlight, sailors have been known to mistake it for an island and walk around on its back, getting a hell of a surprise when it inevitable decides to submerge again.
In the original myths, the kraken is never really described beyond being a bloody huge thing living deep under the water. In pop culture, however, it has become synonymous with an incredibly huge squid, though it's unclear if this is because of Dungeons & Dragons doing it or the other way around.
D&D
In D&D, the kraken is typically presented as an enormous aberration, in the form of a ridiculously huge squid with genius-level intelligence, powerful magical abilities, and an even bigger ego. Ironically, despite 4th edition's terrible reputation, it actually preserved the traditional kraken, and even gave it a nastier relative that hunted the Astral Sea. It was 5th edition that broke with tradition, portraying its kraken as a deformed fish-frog-lizard thing with tentacles.
MGE
In the Monster Girl Encyclopedia, the kraken is a giant squid-girl, a relative of the scylla. Taking the form of a taller-than-average and hugely busty white-skinned woman with ten squid-like tentacles, they are mostly shy and retiring - but when they go hunting for a boyfriend, they have been known to sink whole ships to snatch up the man they like, leaving the rest as prey for the swarms of aquatic mamono who flock to them when they go husband-hunting. They have the ability to spit a magical ink that consumes light, creating magical patches of darkness.