L. C.
Basics
Name: L. C.
Concept: Helpful Stranger
Caste: Secrets/Jupiter
Motivation: Help to bring about a new Golden Age by by returning the Lawgivers to power. But until then, he's just workin' for a living...
Faction: The Gold Faction
Intimacies:
Anima Banner: The sign of Secrets in green.
Anima Effect: A Chosen of Secrets reflexively makes the Lesser Sign of Jupiter for 10 motes. The Chosen’s anima billows outward in a brilliant green that wafts around all those affected. For one scene, the Sidereal and all her allies within (her Essence x 10) yards are immune to mind-reading and mental attacks from opponents with an Essence less than the Sidereal’s. Against other opponents, the Oracle and her allies add (her Essence) to their Mental Defense Values. Allies enjoy this advantage only as long as they remain within range. With the Sidereal’s anima banner in the 11 to 15 mote range, this costs only five motes. If the banner is fully manifest (16+ motes), this costs only one.
Experience: 0/0
Background
Appearance
Attributes
| Strength [●●● ]| Charisma [●●● ]| Perception [●●● ]| | Dexterity [●●●●●]| Manipulation [●● ]| Intelligence [●●● ]| | Stamina [●●● ]| Appearance [●● ]| Wits [●●● ]|
Abilities
| Resistance [● ]| Craft [ ]| Archery [ ]| Investigation [●●● ]| Awareness [●●● ]| | Ride [ ]| Dodge [●●● ]| Athletics [●● ]| Larceny [●● ]| Bureaucracy [●●● ]| | Sail [ ]| Linguistics [● ]| Melee [●● ]| Lore [●●● ]| Integrity [● ]| | Survival [ ]| Performance [ ]| Presence [● ]| Occult [●● ]| Martial Arts [●●● ]| | Thrown [ ]| Socialize [●● ]| War [ ]| Stealth [●●● ]| Medicine [ ]|
Specialties
Languages
(Native Tongue)
Old Realm
Backgrounds
- Artifact ●●
- Salary ●●
- Celestial Manse ●●
- Savant ●
- Sifu ●●
(6 more dots)
Charms
Astrology
Paradox: □□□□□□□□□□
Colleges:
- The Mask ●●
- The Sorcerer ●●
- The Treasure Trove ●
- The Quiver ●
- The Peacock ●
Destinies
Essence
Essence: ●●
Regeneration:
(4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: 9/9
Peripheral Essence Pool: 26/26
Committed Essence:
(write your essence pools as "current / maximum". current should be lower than maximum if you have motes committed to artifacts or if we finished a session while you wasn't at your maximum essence.)
Willpower
Willpower: ●●●●●
Temporary: □□□□□
("cross out" □ boxes by substituting them with Xs)
Virtues
Virtues:
- Compassion ●●
- Conviction ●●●
- Temperance ●●
- Valor ●●
Flawed Virtue: Conviction
Limit Break: □□□□□□□□□□
Inventory
(here is where you write down all your stuff. you write your artifacts, too, name, fluff and stats. you have to specify, for every item, what background (resources, arsenal, artifact...) did it come out of.)
Manses & Heartstones
(write what heartstones (if any) you have, and write some stuff about the manses too: a bit of description, where they are and so on)
Combat
Dodge DV:
Dodge MDV:
Soak: B:0 L:0 A:0
Hardness: B:0 L:0 A:0
Attacks
(example:)
Example Attack (Speed X, Accuracy X, Damage XL, Parry DV X, Rate X, Tags X, Y, Z)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated
Advancement
(Here is where you write down your experience points and how you spent them)