Lunar Marlee
Basics
Name: Marlee of the White Wind
Concept: Lunar assassin with a hammer
Caste: Changing Moon
Motivation:
Intimacies:
Totem: Cat
Tell: White hair, white-furred ears and cat tail
Anima:
Anima Effects: Spend 10 motes to appear as anyone he knows for one scene, +dice equal to character's Essence for social stuff. If anima banner appears, add same to Difficulty to identify by sight.
Experience: 0/0
Appearance
(Normal)
(Warform)
Background
Attributes
Strength ●●● Charisma ●●● Perception ●● Dexterity ●●●● Manipulation ●●●● Intelligence ●● Stamina ●●● Appearance ●●●● Wits ●●●
Abilities
Lunar Block Archery Craft Bureaucracy Athletics ● Larceny Investigation Awareness ● Linguistics ● Lore Dodge ●●● Performance ●● Occult Integrity ● Presence ●● Medicine ●● Martial Arts ●●● Ride Melee Sail Resistance ● Socialize ●●● Thrown Stealth ●●● War Survival ●●
Specialties
Languages
Northspeak, Maingamespeak, Clawspeak
Backgrounds
Heart's Blood: ●
Mentor (): ●●
Resources: ●
Artifact (Moonsilver "Wrackstaff" Hammer): ●●
Artifact (Moonsilver): ●
Charms
Knacks
Deadly Beastman Transformation: 1m to change. The Lunar assumes a hybrid form incorporating aspects of his other true forms.
- Marlee's grants +1 Strength, Dexterity, Stamina; .
- Mutations: .
Hybrid Body Rearrangement: 1m per additional mutation.
C-C-C-Combo's
Name of combo 1
First move of combo - Second move of combo
Description of Combo right here.
Heart's Blood
Essence
Essence: ●●●
Regeneration: (4 per hour plus twice the rating of your hearthstone(s) under normal conditions. remember you gain an additional 4 motes per hour when you're resting)
Personal Essence Pool: 17/17
Peripheral Essence Pool: 33/38
Committed Essence: 5 Perip. Hammerstaff,
Willpower
Willpower: ●●●●●●●
Temporary: 7/7
Virtues
Virtues:
- Compassion ●●●
- Conviction ●●●
- Temperance ●●
- Valor ●●
Flawed Virtue: Compassion
Limit Break: Curse of the Mother Hen
Limit:□0/10
Inventory
- Moonsilver "Wrackstaff" Hammer (Art●●) - The business end has a hammer-head on it akin to a lucerne hammer, rather than just a staff end. The chisel damage is the "beak" of the hammer as well as the other end, the whacking damage is the head of the hammer.
Manses and Heartstones
Combat
Dodge DV: 5 (Warform 6)
Dodge MDV:6
Soak: B:4 L:2 A:0 (Warform +1B/+1L)
Hardness: B:0 L:0 A:0
Attacks
Punch (Speed 5, Accuracy 9, Damage 2B, Parry DV 5, Rate 3, Tags N)
Kick (Speed 5, Accuracy 8, Damage 5B, Parry DV 3, Rate 2, Tags N)
Clinch (Speed 6, Accuracy 8, Damage 2B, Parry DV 4, Rate 1, Tags C, N, P)
Warform
Punch (Claws) (Speed 5, Accuracy 10, Damage 5L, Parry DV 5, Rate 3, Tags N)
Kick (Claws) (Speed 5, Accuracy 9, Damage 8L, Parry DV 3, Rate 2, Tags N)
Clinch (Speed 6, Accuracy 9, Damage 3B, Parry DV 4, Rate 1, Tags C, N, P)
Health
□ -0
□ -1
□ -1
□ -2
□ -2
□ -4
□ Incapacitated