Age of Sigmar/Tactics/Order/Cities of Sigmar

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Grand Alliance Order

Cities of Sigmar

For the Empire!

Lore
Tactics
General Tactics

The Empire is getting back together again!


Why Play Cities of Sigmar

Cities of Sigmar combines many old Order factions, at the expense of squatting many of the units. It includes:

Whilst completely squatting:

Pros

Cons

  • Comes at the cost of mass squatting, particularly of old High Elves.
  • A lot of remaining factions lost a their units, like the Devoted losing Warrior-Priests, Witch Hunters, and the War-Altar.

Rulebooks

Allegiance Abilities

Battle Traits

Command Traits

Artefacts Of Power

Spell Lore

Endless Spells

  • The Cities of Sigmar includes a rule for the Wizards of this faction: any endless spells you cast with them will immediately count as being empowered by their associated Realm

Warscrolls

Leaders

Battleline



Other Units

Scenery

Battalions

Tactics

Allied Armies

Mercenary Companies

  • Blacksmoke Battery:
  • Greyfyrd:
  • Grugg Brothers:
  • Gutstuffers:
  • Nimyard’s Rough-Riders:
  • Order of the Blood-Drenched Rose:
  • Rampagers:
  • Skroug’s Menagerie:
  • Sons of the Lichemaster:
  • Tenebrous Court:


Age of Sigmar Tactics Articles
General Tactics
Order
Chaos
Death
Destruction
Others