Nerthus
| Nerthus | ||
|---|---|---|
| Wheat Sheaf or Corn Dolly | ||
| Alignment | Neutral Good | |
| Divine Rank | Greater Power | |
| Pantheon | Anglo-Saxon | |
| Portfolio | Fertility, The Earth | |
| Domains | All, Animal, Charm, Creation, Elemental Earth, Guardian, Healing, Necromantic (White), Plant, Protection, Weather | |
| Home Plane | Prime Material | |
| Worshippers | Anglo-Saxons, Village Leaders | |
| Favoured Weapon | Staff or Dagger | |
Nerthus, also known as The Harvest Queen and The Earth Mother, is the chief deity of the Anglo-Saxon Pantheon in Dungeons & Dragons. Like the rest of her pantheon, she was introduced to the D&D multiverse in the article "Hearth & Sword" in Dragon Magazine for Advanced Dungeons & Dragons 2nd edition.
As the Earth Mother, Nerthus has dominion over mankind, as well as all beasts and plants, and her concern is the well-being of all her children. The Anglo-Saxons invoke her guidance before all endeavors; whilst the war-gods Thunor and Tir may be invoked for strength in battle, it is Nerthus whose protection is sought before battle. Though she is a benign and loving deity, doing her best to answer the calls for good harvests and protection, she is neither omnipresent nor omnipotent; she cannot safeguard all, especially in the face of the more malicious or troublesome members of her pantheon, such as Woden and Thunor.