Small World

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Revision as of 07:02, 27 November 2012 by 99.160.164.162 (talk) (Its a fun game that deserves its own page, hopefully now that it has one it will be expanded upon by those that have played it recently and therefore know the rules better than I do, allowing us to poke fun at them.)
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Small world is a war board game, the objective is to have the most of a resource that wars are often fought over by the time the game ends. No its not oil, its land. GAMES magazine gave it Best New Game of 2010. Aside from getting your troops from point a to point b, and the time it takes to gather and mobilize an army the game utterly ignores logistics, surpassing the low standards of the current gaming industry.


Board Games
Classics: Backgammon - Chess - Go - Tafl - Tic-Tac-Toe
Ameritrash: Arkham Horror - Axis & Allies - Battleship - Betrayal at House on the Hill - Car Wars
Clue/Cluedo - Cosmic Encounter - Descent: Journeys in the Dark - Dungeon!
Firefly: The Game - HeroQuest - Monopoly - Mousetrap - Snakes and Ladders - Risk
Talisman - Trivial Pursuit
Eurogames: Agricola - Carcassonne - The Duke - Settlers of Catan - Small World - Stratego - Ticket to Ride
Pure Evil: Diplomacy - Dune (aka Rex: Final Days of an Empire) - Monopoly - The Duke
Others: Icehouse - Shadow Hunters - Twilight Imperium - Wingspan