Solasta: Crown of the Magister
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Solasta: Crown of the Magister is an RPG video game made by Tactical Adventures using the D&D 5th edition SRD rules.
Story
Setting
On the world of Solasta, the elves had a massive magical empire called Manacalon and no one knew anything about gods. Then the Cataclysm happened, a massive rift opened, destroying and twisting the lands of the high elven empire. From the rift came humans, fleeing the destruction of their world of Tirmar, and their gods and divine magic. Over a thousand years have passed since then and new nations have formed in the lands less affected by the Cataclysm, with the heartlands of the old empire being an inhospitable wilderness called the Badlands, surrounded on all sides by mountains. Recently, the Principality of Masgarth has discovered the Copperhead Road, a pass that allows better access to the Badlands, causing the other nations to worry that they would hoard artifacts and knowledge from the ruins and upset the local balance of power. They then forced the principality to create an organization that would guarantee all nations and organizations fair access to the pass and catalogue and/or purchase whatever was found.
Intro Synopsis
The game starts as your characters meet in the Gravekeep's Cask inn (where else would adventurers meet) in the principality's capital of Caer Cyflen. You meet your employer, Lord Carran, who has you sworn as deputies of the Legacy Council, the aforementioned organization, and sends you to investigate the fort of Caer Lem which has fallen quiet.
Classes
Being based on the SRD, most subclasses are homebrewed by the devs. There are seven playable classes, six of which are available in the Early Access and the sorcerer will be released as free DLC. The available classes are cleric, fighter, paladin, ranger, rogue, and wizard.